TL;DR - Standard lasers would retain the 1:2 Effective/max ranges, while the ER lasers would maintain a higher effective range, but a reduced max range. The result would be the max ranges of lasers keeping relatively close between standard/ER varieties, but the ER having the higher effective with a trade off in heat/burn time.
Basically, this:
So now let's take a per-weapon comparison and see how they stack up to one another with the new ranges.
SL - 135/270
ERSL - 167/251) <-(Will probably need higher base range)
CERSL - 200/300
ML - 270/540
(ERML - 324/486) <-(Will probably need higher base range)
CERML - 405/608
LL - 450/900[/color]
ERLL - 675/1013[/color]
CERLL - 740/1110[/color]
SPL - 110/220
(SXPL not included!)
CSPL - 165/248
MPL - 220/440
(MXPL not included!)
CMPL - 330/495
LPL - 365/730
(LXPL not included!)
CLPL - 600/900
Bud Crue, on 12 May 2017 - 09:30 PM, said:
Quote:
"First and foremost, we do not want the quirks to be one of the primary factors for considering ‘Mech viability on the IS side. We further do not want said Quirks to add to the massive performance gulf between ‘Mech Loadouts optimized entirely around the Quirks, and those that are not...."
So tell me then, w/o quirks, why would ANYONE play, let alone purchase a mech like the Cataphract? A mech where most of its hard points are hip level or lower? Why would anyone...without quirks play a Panther or Wolfhound? Mechs whose profile in game is as large as a Phoenix Hawk? Without quirks why would anyone play an Atlas? A mech whose relevant hard points are at its waist or are missiles?
And it begins... Was reading comprehension not on your high school syllabus?
Basically what they're saying:
1. They don't want Quirks making players stick to specific loadouts that utilize them the most, while all other builds would be considered sub-optimal.
2. They don't want IS-Clan balance revolving first and foremost around quirks like it has been.
If you'd read the rest of the post, they state multiple times that they're looking to balance core mechanics and systems of the game. Hell, this is seriously what we've been waiting for the last however many years now I've lost count oh jeezus.
Edited by MauttyKoray, 13 May 2017 - 03:07 AM.
























