You know, I don't get how this will be a less of a grind for new players.
In the old system, you needed around 36K+ xp in order to get to Elite for a new mech. And that's all you really needed unless you absolutely needed that extra slot.
In this current system, in order to use all 91 nodes, you need 72K + xp. And you don't even get anywhere near the old system's bonuses.
It's true, you needed to to skill 3 mechs in order to get the bonuses, so you choose the 3 mechs you prefer more than the others and then grind them.
A total of 100K+ XP.
If you compare having to skill 3 mechs in the current system, that's around 210K+ XP.
True, it's catered for people who like a single variant of the entire chassis line and just want to focus on that.
But, what about the rest of us who might like 3 or more variants? Or bought the more recent mech packs?
I'm not even going to mention the horror grind people who want duplicates of the same variant have to go through.
It's as though whoever thought up the system was catering it to a specific typeset of player and not to players in general.
My 2 cents worth. I'm just a little mortified thinking about the grinding for my 3 Javelins, 3 Uziels, 3 Annhilators and 3 Madcat II's.
Edit: (Did I mention that it'll probably take an average player without Premium time around 90-100 rounds in order to fully node a single mech?)
Edited by thraadash, 18 May 2017 - 07:03 AM.