EDIT 05-23-2017. Updated the build.
Firepower (43 nodes): Get all the range, duration, and heat gen.
Mobility (17 nodes): As much torso speed as possible, plus 3/5 speed tweak.
Operations (17 nodes): Make a beeline for cool run nodes, everything else is filler, would grab an extra heat containment if I had a spare point, but I don't.
Sensors (13 nodes): So, been playing without seismic for a while and starting to miss it. 12 nodes to get 200m seismic and 1 leftover point into radar derp to inform you when you've been targeted.
Auxiliary (1 node): Consumable slot. Double strikes and coolshot are excellent value for the nodes if you can spare the credits. I feel they're overkill for casual play, though, so only one point spent here.
https://kitlaan.gitl...608e9&s=Weapons
Edited by Wattila, 23 May 2017 - 12:31 AM.