Jump to content

Its The Bugs And The Nerfs That Hurt


22 replies to this topic

#1 Sunstruck

    Member

  • PipPipPipPipPipPip
  • 441 posts

Posted 17 May 2017 - 03:29 PM

For me its not so much the idea of the skill tree, its not a bad idea, its the bugs, and the nerfs that hurt the most.

- HSP not working on random mechs,
- PGI breaking the group que,
- Being told two different things about module refunds,
- Most inner sphere hero mechs (the kind you pay cash money for) nerfed.
- Massive middle of game stutters / freeses, even when using the latest GTX graphics cards.

How the hell is this supposed to be a competitive game?

Can you imagine overwatch with an event that breaks the group que system?

Now most of the time I spend in the next month will be filling in skill tree bubbles, who asked for this? Who ever it was they don't represent the majority of players.

Hardly any one I've talked to on team speak is having a good experience with the game right now.

#2 sycocys

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 7,690 posts

Posted 17 May 2017 - 03:32 PM

Well the nerfs really aren't all that much of nerfs even as much as the game needed to be reeled way back in.

#3 fat4eyes

    Member

  • PipPipPipPipPipPip
  • The People's Hero
  • 491 posts

Posted 17 May 2017 - 04:26 PM

Everyone got nerfed. Instead of focusing on what you've had to sacrifice, focus on what your opponents had to give up and find a way to exploit it. Pokers will focus on firepower and heat and not arnor, exploit that. Big brawlers will focus ln firepower and armor and sacrifice seismic, exploit that. Attack the enemy's weakness, and minimize yours.

#4 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 17 May 2017 - 04:29 PM

HSP error is not random.. as it depends on if you have duplicate variants.

Edited by Deathlike, 17 May 2017 - 04:29 PM.


#5 Monkey Lover

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 7,918 posts
  • LocationWazan

Posted 17 May 2017 - 04:32 PM

View Postfat4eyes, on 17 May 2017 - 04:26 PM, said:

Everyone got nerfed. Instead of focusing on what you've had to sacrifice, focus on what your opponents had to give up and find a way to exploit it. Pokers will focus on firepower and heat and not arnor, exploit that. Big brawlers will focus ln firepower and armor and sacrifice seismic, exploit that. Attack the enemy's weakness, and minimize yours.


What i find is people in general dont playing all type of mechs. They find the mech they like and stay with it. Very few will play lights to assaults without issues. So when you nerf most mechs you're hurting the way most people play. You're hurting the mechs they own. This is more about how they play and less about how good they play.

Edited by Monkey Lover, 17 May 2017 - 04:33 PM.


#6 Bud Crue

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 9,967 posts
  • LocationOn the farm in central Minnesota

Posted 17 May 2017 - 04:39 PM

View PostDeathlike, on 17 May 2017 - 04:29 PM, said:

HSP error is not random.. as it depends on if you have duplicate variants.


Can you explain this a bit? I had no problem node-ing out 1 of 2 Illyas and 1 of 2 Jagger S, but I can't do Quickdraws, and seemingly only Quickdraws. Those also dups, are the only ones I am having issues with (and incidently the only ones I was going to actually bother node-ing out in the first place).

#7 Spheroid

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 5,065 posts
  • LocationSouthern Wisconsin

Posted 17 May 2017 - 05:03 PM

@Bud: How many dupes do you have? I am locked out of my Battlemasters. My total BLR-2C HSP exceeds 600, I was thinking that may have something to do with it.

Edited by Spheroid, 17 May 2017 - 05:21 PM.


#8 Moonlight Grimoire

    Member

  • PipPipPipPipPipPipPip
  • The Moon
  • The Moon
  • 941 posts
  • LocationPortland, Oregon

Posted 17 May 2017 - 05:13 PM

The JJ, MASC, and AMS bugs are really nasty, priority I say is AMS and JJ bugs as AMS is just not damaging missiles until far too late it seems, JJ's just not activating it seems as well on occasion too is rather... frustrating. Spirit Bear's MASC not working is also a major bug that needs addressing.

As for the quirk nerfs, I have some strong feelings about them, and questioning like why the Jenner K lost it's -5% laser duration. I understand why say the PXH-1b lost 20% of it's PPC velocity (after doing some math I realized +50% was actually too much, but, then again, probably all IS PPC's should get 25-30% velocity buff and all mechs that use PPC's lose PPC velocity buffs and instead get a -10% PPC heat generation quirk instead). There are some rather just strange quirk changes, but, they were meant for preparing for the new weapons in July, though I find it strange they dropped now. I guess it is to see the interaction with the skill tree so PGI can tweak the skill tree and quirks as needed once they get a good data set. Which is a very reasonable way to do it, just wish it was communicated to us a bit more effectively, I care about stuff like that.

#9 AnTi90d

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,229 posts
  • Google+: Link
  • Facebook: Link
  • Twitter: Link
  • Twitch: Link
  • Locationhttps://voat.co/

Posted 17 May 2017 - 05:14 PM

6 GHR 5H, 3 GHR 5p and 3 WHM (dakka teats) are all unable to apply SP.

#10 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 17 May 2017 - 05:24 PM

View PostBud Crue, on 17 May 2017 - 04:39 PM, said:


Can you explain this a bit? I had no problem node-ing out 1 of 2 Illyas and 1 of 2 Jagger S, but I can't do Quickdraws, and seemingly only Quickdraws. Those also dups, are the only ones I am having issues with (and incidently the only ones I was going to actually bother node-ing out in the first place).


AFAIK the bug/error primarily affects mechs-variants you have duplicates of.

That's all I know.

I don't own many, if any duplicates, so I'm spared this torture.

#11 Bud Crue

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 9,967 posts
  • LocationOn the farm in central Minnesota

Posted 17 May 2017 - 05:32 PM

View PostSpheroid, on 17 May 2017 - 05:03 PM, said:

@Bud: How many dupes do you have? I am locked out of my Battlemasters. My total BLR-2C HSP exceeds 600, I was thinking that may have something to do with it.


Lots. But only the QKDs have gotten the error thus far for me. Based on my results its mechs that you have 3 or more of...?

Edit...damn phone

Edited by Bud Crue, 17 May 2017 - 05:35 PM.


#12 Bud Crue

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 9,967 posts
  • LocationOn the farm in central Minnesota

Posted 17 May 2017 - 05:35 PM

View PostAnTi90d, on 17 May 2017 - 05:14 PM, said:

6 GHR 5H, 3 GHR 5p and 3 WHM (dakka teats) are all unable to apply SP.


Ah ha!

#13 Cementi

    Member

  • PipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 779 posts

Posted 17 May 2017 - 06:20 PM

View PostSunstruck, on 17 May 2017 - 03:29 PM, said:

For me its not so much the idea of the skill tree, its not a bad idea, its the bugs, and the nerfs that hurt the most.

- HSP not working on random mechs,
- PGI breaking the group que,
- Being told two different things about module refunds,
- Most inner sphere hero mechs (the kind you pay cash money for) nerfed.
- Massive middle of game stutters / freeses, even when using the latest GTX graphics cards.

How the hell is this supposed to be a competitive game?

Can you imagine overwatch with an event that breaks the group que system?

Now most of the time I spend in the next month will be filling in skill tree bubbles, who asked for this? Who ever it was they don't represent the majority of players.

Hardly any one I've talked to on team speak is having a good experience with the game right now.


Sorry I am not having any of the issues you speak of. Maybe MWO is not the problem.

As far as the nerfs.......nerfs are nessesary for the health of any game. There are allready plenty of mechs that are totally obsolete because of the silly power creep with hard point inflation.

Also the nerfs are no where near as bad as people are saying. The sky is not falling.

#14 Pixel Hunter

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • 398 posts

Posted 17 May 2017 - 06:25 PM

View Postfat4eyes, on 17 May 2017 - 04:26 PM, said:

Everyone got nerfed. Instead of focusing on what you've had to sacrifice, focus on what your opponents had to give up and find a way to exploit it.


except for unquirked clan mechs

#15 Marius Romanis

    Member

  • PipPipPipPipPipPipPip
  • Heavy Lifter
  • Heavy Lifter
  • 528 posts

Posted 17 May 2017 - 08:05 PM

im having a great time check my other posts to help you have a great time too.

#16 Bud Crue

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 9,967 posts
  • LocationOn the farm in central Minnesota

Posted 18 May 2017 - 09:04 AM

View PostDeathlike, on 17 May 2017 - 05:24 PM, said:


AFAIK the bug/error primarily affects mechs-variants you have duplicates of.

That's all I know.

I don't own many, if any duplicates, so I'm spared this torture.


Any word on if/when this is going to be fixed?

#17 Jackal Noble

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,863 posts
  • LocationTerra

Posted 18 May 2017 - 09:11 AM

My primary issue with this game is that some of the player base has issues and their "issues" are non-issues at best.
My secondary issue with this game is that the issues I have with this game are treated as non-issues at best. Posted Image

#18 Jaybles-The-PegLeg-PotatoCaptain

    Member

  • PipPipPipPipPipPip
  • The Raider
  • The Raider
  • 383 posts

Posted 18 May 2017 - 09:17 AM

View PostSunstruck, on 17 May 2017 - 03:29 PM, said:


- Massive middle of game stutters / freeses, even when using the latest GTX graphics cards.



This, I haven't experienced stutters and freezes like this since pre clan release.

#19 Natred

    Member

  • PipPipPipPipPipPipPip
  • The Deadly
  • The Deadly
  • 716 posts
  • Twitch: Link
  • LocationWest Texas

Posted 18 May 2017 - 09:18 AM

I had some wierd instances last night where mechs were appearing outside of cover.. not like the normal progression arm side torso ct. Nope just hi all there.

#20 Bud Crue

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 9,967 posts
  • LocationOn the farm in central Minnesota

Posted 18 May 2017 - 09:25 AM

View PostJackalBeast, on 18 May 2017 - 09:11 AM, said:

My primary issue with this game is that some of the player base has issues and their "issues" are non-issues at best.
My secondary issue with this game is that the issues I have with this game are treated as non-issues at best. Posted Image


I can't even tell what my issues are since I can't apply nodes to a dozen of my favorite mechs. Undoubtedly I would find the use of the skill tree UI to be a joy, the selection of nodes a pleasure, my resulting builds' performance to be flawless, etc. Alas, my "issues"...and those of this stupid duplicate mech error code won't let me experience any of that. So as far as I am concerned, until PGI fixes their issues, I'm gonna keep bi7ching about my god damn issues! :)





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users