

Can You Double The Credits We Earn Now?
#1
Posted 17 May 2017 - 11:01 AM
#2
Posted 17 May 2017 - 11:04 AM
#3
Posted 17 May 2017 - 11:05 AM
I don't see a problem on my part but i think that it will be harder to new players... are you new?
Edited by Damnedtroll, 17 May 2017 - 11:06 AM.
#4
Posted 17 May 2017 - 11:05 AM
Bishop Steiner, on 17 May 2017 - 11:04 AM, said:
The 30% increased gain per match. Like Gold. Its a paid thing you get?
Damnedtroll, on 17 May 2017 - 11:05 AM, said:
I don't see a problem on my part but i think that it will be harder to new players... are you new?
Not really new or old. Just a player who plays casually. Like most players. I have been playing for 2 years but I make a lot of mistakes on my mechs/builds. I have wasted millions of c-bills mostly on bad mech combinations and fixing my mechs. I never seem to have enough Cbills for anything.
I really don't see how people have so many Cbills.
I can barely afford to play now. I feel like just quitting because I can't even get my mechs how they were before with the old free skill system.
Edited by Daecollo, 17 May 2017 - 11:08 AM.
#5
Posted 17 May 2017 - 11:10 AM
As for all the CBills, that I can't answer, I've been here since pretty much the beginning and am perennially space poor do to my obsessive need to experiment.
But at the very least I would think that PGI could boost earnings for matches, kind of like the Cadet Bonus, while people get back on their feet, skill node-wise, to kind of compensate for "lost time", if nothing else.
#6
Posted 17 May 2017 - 11:10 AM
My issue is my friend had me buy mechs I didn't like and I sold them for 1/4th what they were bought for I think I wasted MILLIONS of C bills just testing and getting rid of things I didn't like. This game is really hard on casual players.
Edited by Daecollo, 17 May 2017 - 11:12 AM.
#7
Posted 17 May 2017 - 11:13 AM
#8
Posted 17 May 2017 - 12:21 PM
Daecollo, on 17 May 2017 - 11:10 AM, said:
I disagree. I play, at most, two hours a day whenever I have the time to play. I'm sitting on a modest 30 million C-Bills, and that is after spending a few million maxing out my favorite mechs yesterday night.
I know my time is limited and I know my resources are limited. I've adjusted my playstyle and spending accordingly and have had no problems with this game at all.
Daecollo, on 17 May 2017 - 11:05 AM, said:
Daecollo, on 17 May 2017 - 11:10 AM, said:
You've already clearly stated the causes for your own lack of C-Bills. If you do a bit of work to reduce this, then you'll make better use of what you earn.
For the first stated issue, I'd suggest looking up builds and reviews of mechs before actually making purchases. Going in with a plan significantly reduces waste of funds.
For the second, you have to lay down the rules. Why is your friend dictating what you should do with your C-Bills?
#9
Posted 17 May 2017 - 12:42 PM
I also like how they double punish you with NO COMPENSATION!
Edited by Daecollo, 17 May 2017 - 12:43 PM.
#10
Posted 17 May 2017 - 12:50 PM
The very first thing you have to do is stop blaming the game.
The second thing you have to do is learn from your mistakes.
The third thing you have to do is be willing to listen to other people's attempts to help.
#11
Posted 17 May 2017 - 01:00 PM
#12
Posted 17 May 2017 - 01:12 PM
AzureRathalos, on 17 May 2017 - 12:50 PM, said:
The very first thing you have to do is stop blaming the game.
The second thing you have to do is learn from your mistakes.
The third thing you have to do is be willing to listen to other people's attempts to help.
Mmm. What does that have to do with doubling the C-bill requirement of the game and not the reward?
#13
Posted 17 May 2017 - 01:22 PM
Daecollo, on 17 May 2017 - 01:12 PM, said:
The C-Bill requirement has not been "doubled." It's not as linear as that.
Yes, the Skill Tree replaces the Basic Skills you could unlock under the old system, which were "free."
However, it also replaces 2 other systems:
1) 3-variant Elite and Master Skills (extra mechs cost a LOT more C-Bills, plus MC for 'MechBays)
2) Modules (which cost millions of C-Bills)
So depending on how you play, or how much you play, the new system can actually save you C-Bills; especially for "casual" players like yourself, who no longer need to buy 3 'mechs and expensive modules to get the best skills.
#14
Posted 17 May 2017 - 01:24 PM
Jettrik Ryflix, on 17 May 2017 - 01:22 PM, said:
The C-Bill requirement has not been "doubled." It's not as linear as that.
Yes, the Skill Tree replaces the Basic Skills you could unlock under the old system, which were "free."
However, it also replaces 2 other systems:
1) 3-variant Elite and Master Skills (extra mechs cost a LOT more C-Bills, plus MC for 'MechBays)
2) Modules (which cost millions of C-Bills)
So depending on how you play, or how much you play, the new system can actually save you C-Bills; especially for "casual" players like yourself, who no longer need to buy 3 'mechs and expensive modules to get the best skills.
That system required no additional credits sir. So your point is mute. Yes modules cost credits, but I couldn't afford modules in the first place so I could never get them.
Currently I now have to buy skills, which I couldn't afford making my mechs significantly weaker.
Edited by Daecollo, 17 May 2017 - 01:26 PM.
#15
Posted 17 May 2017 - 01:28 PM
Daecollo, on 17 May 2017 - 11:10 AM, said:
Look at the bright side: you don't need to buy 3 variants for each chassis anymore. And you don't need to buy modules (those were pretty expensive). But I agree PGI could boost a little the C-bills earnings.
#16
Posted 17 May 2017 - 01:32 PM
Daecollo, on 17 May 2017 - 01:24 PM, said:
Currently I now have to buy skills, which I couldn't afford making my mechs significantly weaker.
I think you're overestimating the value of the Basic Skills in the old system. You had to complete Elite Level (which required 3 'mechs of the same chassis) in order to gain the full value of the Basic Skills (you would get Basics x 2).
So ultimately, your 'mechs were already significantly weaker, even with your Basics unlocked.
Honestly, the best way to improve your situation is to play some matches. You still need to earn XP to be able to buy nodes, and you should have no problem earning more than enough C-Bills to keep up with your XP.
#17
Posted 17 May 2017 - 01:32 PM
Odanan, on 17 May 2017 - 01:28 PM, said:
Thank ya. I am not very good at the game but have spent a lot of money on it trying to get better. I know i'm not 'the best' and only make about 40-110k C bills a match. I could never afford modules because they were too expensive but I already had '3' mech choices anyways because I buy a lot of the mech packs (so I get 3 mechs anyways.)
Jettrik Ryflix, on 17 May 2017 - 01:32 PM, said:
I think you're overestimating the value of the Basic Skills in the old system. You had to complete Elite Level (which required 3 'mechs of the same chassis) in order to gain the full value of the Basic Skills (you would get Basics x 2).
So ultimately, your 'mechs were already significantly weaker, even with your Basics unlocked.
Honestly, the best way to improve your situation is to play some matches. You still need to earn XP to be able to buy nodes, and you should have no problem earning more than enough C-Bills to keep up with your XP.
Then I can't afford any new mechs or gear when I could before. How am I supposed to change and have fun if I have to spend all my money improving the same mechs?
Edited by Daecollo, 17 May 2017 - 01:40 PM.
#18
Posted 17 May 2017 - 01:45 PM
I agree with the increase cost being a pain. Sure, "choose 3" is gone, but I bought most of my 'mechs with £££ so that was never an issue for me. I'm still a bit salty that SP require C-Bills, but the HSP & GSP refunds helped a lot.
#19
Posted 17 May 2017 - 01:49 PM
Daecollo, on 17 May 2017 - 01:32 PM, said:
Then I can't afford any new mechs or gear when I could before. How am I supposed to change and have fun if I have to spend all my money improving the same mechs?
Your position makes more sense in context. Earlier, you said you were casual, which generally implies a lack of 'Mech Pack buying, or even 'mechbays.
I can see how it would be difficult to skill-up a new mechpack, if you don't have that much playtime.
However, in regards to actually increasing the amount of rewards per match, I think there's a fine line. Sure, it would help players with little play time, but it would make the game "too easy" for avid players. People would have less need for things like Premium Time, or Hero 'Mechs.
#20
Posted 17 May 2017 - 01:52 PM
The thing is, he has to spend 3.64 million credits to get those 91 skill points. Like I said about 50 drops in QP. But those 50 drops won't net him a single penny towards saving for any new mechs, engines, omnipods, etc.
Before he could drop and save all his cbills for ugrades/new mechs while skilling up. Now he has to spend all his cbills on upgrading one mech, not to mention the other 2 it sounds like he has purchased.
All you salty vets can laugh and reply with passive aggressive comments, but he's obviously got a point. The game just got more expensive for him to play.
Also I would recommend in the future to post in the new player section. That way you eliminate all the trolls commenting.
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