I got it because I thought it's exactly what I needed. I mean, 1 extra second to stead aim and fire... not bad, right?
But in actual experience, what I found myself doing more than ever is that after my initial target fade in and out of cover, I have to wait an extra second to wind down before I can wind up.
Like I understand the intent, but it's definitely got a downside.
What are your experience with the gauss charge skill?
And if it's more harmful than good, should it be replaced with something else? (reduce charge-up time, perhaps?)


Gauss Charge Time: Handicap Or Desirable Skill?
Started by razenWing, May 18 2017 10:29 AM
2 replies to this topic
#1
Posted 18 May 2017 - 10:29 AM
#2
Posted 18 May 2017 - 10:31 AM
Handicap. I release my gauss trigger too early way more often than too late. If I'm holding it 'til it expires it's because I didn't want to take that shot. I don't want to extend that time.
#3
Posted 18 May 2017 - 10:42 AM
Yeah when I first saw this I assumed it was for a _reduction_ in gauss charge time.
Giving you longer to hold it down is pointless and a waste of nodes.
Giving you longer to hold it down is pointless and a waste of nodes.
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