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Overshadowed By Skill Tree: Javelin

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#1 Escef

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Posted 18 May 2017 - 11:48 AM

Ok, haven't gotten a lot of matches in yet, but so far the Javelin isn't bad at all. 1 jet, 4xSRM4, 4 tons ammo, 235XL, rest is armor... Pretty solid. I've gotten some good performance from it, including at least one match where I was top damage dealer.

Not saying it's the new meta or anything like that, but if you need 30 tons to fill out a CW/FW drop deck, you could do a lot worse.

#2 Nik Reaper

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Posted 18 May 2017 - 12:05 PM

Sure for serious CW add 2 UAVs and max consumables on it and get in them quick and unload , sounds fun :) .

#3 Felicitatem Parco

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Posted 18 May 2017 - 12:11 PM

I am waiting for the new tech to fully judge my Javies... Need me some Murms.

#4 Wyald Katt

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Posted 18 May 2017 - 12:23 PM


From what I said elsewhere:
I've only taken out the -11A. Personal style wise, I prefer running 7 mediums, endo, XL255, 6 JJs, stripped armor on the spare arm.


Base, she seems pretty mobile, okay durability. Is it me or do unskilled JJ's hesitate before they really kick in now? I kept wondering if my space bar was broke.


Anyway, I grabbed all the heat nodes in Ops to start. I can feel a difference. Incidentally, the "forced" Speed Retention nodes have saved me and kept me in a match a couple of times already. I'm having conflicted feelings about that since I really hated the Skill Tree, in theory. Guess now I merely have a strong dislike.


I'm not feeling a real need to invest in the JJ tree, cuz if it doesn't float my boat, ha, I'd delay my progress in making her purr. Yeah, go go experimentation and customization. I'm sure I'll end up trying it eventually. Uh huh.


I'm either going Firepower or Mobility next. I'm hearing all kinds saying smart money is Mobility, but for how I tend to play, the help from range, heat gen, duration make a ton more sense, for me.


I'm really not feeling a need for more consumables, I've played with two for so long, meh. Maybe once I grab all some other goodies first, second, and third.


I am missing Radar Dep, lemme tell you.


#5 Nik Reaper

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Posted 18 May 2017 - 12:36 PM

I'm finding that 60% radar derp is enough to not get a lrm bath, they get a lot closer then before but they don't hit you.
So I invest in the sensors left branch going down to get seismic 1 and 60% derp.





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