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Thinking This Patch Dug Up This Good Oldie..


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#1 JadePanther

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Posted 18 May 2017 - 11:49 PM



Its an oldie but a goodie.. Have fun in the skillpocalypse.

#2 Zigmund Freud

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Posted 19 May 2017 - 12:05 AM

It's beautiful...

Please, piggy, bring back this marvelous LRM animation.

#3 JadePanther

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Posted 19 May 2017 - 01:18 AM

what the flight trails? nah something about them didnt work to good.. there was ones that spiraled and i thought those were the coolest

#4 Lily from animove

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Posted 19 May 2017 - 01:34 AM

How did the skillpocalypse made LRM's less crappy?

#5 Dracol

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Posted 19 May 2017 - 01:57 AM

View PostLily from animove, on 19 May 2017 - 01:34 AM, said:

How did the skillpocalypse made LRM's less crappy?


With all yhe shinny new nodes, people are forgoing radar derp and full ecm. Less radar derp and weaker ECM = more target locks = friendlier LRM environment.

#6 Kroete

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Posted 19 May 2017 - 02:32 AM

Radar-Derp is a crutch, i told them ....
They laughted and continued using it ...
Now they cry and moan ...
And i can say: Told you so!

#7 meteorol

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Posted 19 May 2017 - 02:52 AM

View PostLily from animove, on 19 May 2017 - 01:34 AM, said:

How did the skillpocalypse made LRM's less crappy?


The most impactful change is probably that ECM got a "massive" nerf. If you want it anywhere close to were it was you need to put like 13 skillpoints into sensors. To get radar derp back to were it was before, you even need to invest 16 skillpoints.

With so much other things to invest into, many people are skipping sensors for more important stuff. Tier 99 terribads jumped on massive LRM boating as a result. In 2-3 weeks those droolers will have realized that they, outside of polar shitlands, are still hitting hard cover with 3/4 of their LRMS and it will die down.

#8 Vellron2005

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Posted 19 May 2017 - 03:28 AM

Less radar derp and ECM you say?

Buahahaahahaha Posted Image Posted Image Posted Image

Time to bring out my LURM Dog..

#9 Lily from animove

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Posted 19 May 2017 - 03:32 AM

View PostDracol, on 19 May 2017 - 01:57 AM, said:

With all yhe shinny new nodes, people are forgoing radar derp and full ecm. Less radar derp and weaker ECM = more target locks = friendlier LRM environment.


so you are saying there are people going without radarderp? LOL. I will stick with radar derp, because for every of my fast mechs, radar derp is an important tool to prevent my opponent knowing which croner i come around once I disappeared behind something. This is in my opinion even more important than the anti lrm feature of it. And going radarderp isn't that much mroe steps if youw ant to go for seismic anyways. Because unless you use any wallhacks seismic is till one of the very important features to have as perfect battlefield awareness outside premade 12 mans is basically impossible.

Edited by Lily from animove, 19 May 2017 - 03:36 AM.


#10 Scyther

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Posted 19 May 2017 - 03:33 AM

I've also seen quite a lot more LRMs than normal in the solo QP drops since the patch. I think it's a combination of the less-frequent RadarDep, incomplete RaDep (people not taking 100%), weaker ECM... but also the fact that people want to test out High Explosive, Missile Spread and Ammo Capacity in the Firepower tree.

#11 Imperius

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Posted 19 May 2017 - 03:42 AM

I'm doing just fine without radar derp... never relied on it in the first place...

#12 Remover of Obstacles

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Posted 19 May 2017 - 03:46 AM

View PostLily from animove, on 19 May 2017 - 01:34 AM, said:

How did the skillpocalypse made LRM's less crappy?


Mechs are slower and less mobile. Easier targets.

Cooling got nerfed. LRMs are fairly heat efficient.

#13 Dracol

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Posted 19 May 2017 - 04:15 AM

View PostLily from animove, on 19 May 2017 - 03:32 AM, said:


so you are saying there are people going without radarderp? LOL. I will stick with radar derp, because for every of my fast mechs, radar derp is an important tool to prevent my opponent knowing which croner i come around once I disappeared behind something. This is in my opinion even more important than the anti lrm feature of it. And going radarderp isn't that much mroe steps if youw ant to go for seismic anyways. Because unless you use any wallhacks seismic is till one of the very important features to have as perfect battlefield awareness outside premade 12 mans is basically impossible.

There's a thread offering prizes for submitted node layouts. Surprising number of em are forgoing sensors. Go figure.

#14 Elizander

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Posted 19 May 2017 - 04:16 AM

View PostDracol, on 19 May 2017 - 04:15 AM, said:

There's a thread offering prizes for submitted node layouts. Surprising number of em are forgoing sensors. Go figure.


Full radar derp can probably save you more armor than the entire survival tree. :3

#15 SamMaster

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Posted 19 May 2017 - 04:48 AM

I dropped in a match yesterday in a raven 3L where I skilled up speed, some survival, and maxed out NARC, sensors, ECM, radar derp. I was fast, tanky, and could get in enemy lines and NARC their LRM boats and primary targets, then get out fast. Maxed NARC lasts a long time!

(we won the match)

#16 Lily from animove

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Posted 19 May 2017 - 04:58 AM

View PostRemover of Obstacles, on 19 May 2017 - 03:46 AM, said:


Mechs are slower and less mobile. Easier targets.

Cooling got nerfed. LRMs are fairly heat efficient.


even more a reason for radar derp to break the lock as soon as possible by breaking LOS.

View PostDracol, on 19 May 2017 - 04:15 AM, said:

There's a thread offering prizes for submitted node layouts. Surprising number of em are forgoing sensors. Go figure.


I know but I don't need others telling me what I need. But that lrmpocalype is derp as lrm's were never a threat and now people say semthing about radar derp is pointless. Now who is the one havign an issue with lrm's? those with or without radarderp?

#17 Blackhound

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Posted 19 May 2017 - 05:01 AM

View PostSamMaster, on 19 May 2017 - 04:48 AM, said:

I dropped in a match yesterday in a raven 3L where I skilled up speed, some survival, and maxed out NARC, sensors, ECM, radar derp. I was fast, tanky, and could get in enemy lines and NARC their LRM boats and primary targets, then get out fast. Maxed NARC lasts a long time!

(we won the match)

I think I was behind you for that match. At one point we kind of walked into their assault ball and they couldn't see to return fire at us, so we kept poking.

#18 Willard Phule

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Posted 19 May 2017 - 05:16 AM

View PostSamMaster, on 19 May 2017 - 04:48 AM, said:

I dropped in a match yesterday in a raven 3L where I skilled up speed, some survival, and maxed out NARC, sensors, ECM, radar derp. I was fast, tanky, and could get in enemy lines and NARC their LRM boats and primary targets, then get out fast. Maxed NARC lasts a long time!

(we won the match)


NARC: Put the potatoes to work for YOU!

#19 JadePanther

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Posted 19 May 2017 - 09:29 AM

View PostDracol, on 19 May 2017 - 01:57 AM, said:

With all yhe shinny new nodes, people are forgoing radar derp and full ecm. Less radar derp and weaker ECM = more target locks = friendlier LRM environment.


well maybe its the all in one skills. range, cooldown, velocity, heatgen, plus missile spread, missile rack increase of 2, missile crits.... yep they gave out alot of missile boosts to mechs that didnt have them before..

the boats are out.. like seriously i saw a summoner with narc and 4 lrm10's and a 6 lrm10 MDD.. 6 lrm10 turns into a lrm 72 wit the 2 missile rack skills.. heck 6 lrm 5 goes from 30 to 42 missiles in the new skill tree..

faster, more range, less heatgen, bigger racks, tighter missile spread means less misses, slower mechs, ECM is horribly broken without skill, no radar derp, narc boosts for everyone, now have extra ammo skills. how can this not be seen as an opportunity for the new lurmageddon.

#20 Dracol

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Posted 19 May 2017 - 09:51 AM

View PostJadePanther, on 19 May 2017 - 09:29 AM, said:


well maybe its the all in one skills. range, cooldown, velocity, heatgen, plus missile spread, missile rack increase of 2, missile crits.... yep they gave out alot of missile boosts to mechs that didnt have them before..

the boats are out.. like seriously i saw a summoner with narc and 4 lrm10's and a 6 lrm10 MDD.. 6 lrm10 turns into a lrm 72 wit the 2 missile rack skills.. heck 6 lrm 5 goes from 30 to 42 missiles in the new skill tree..

faster, more range, less heatgen, bigger racks, tighter missile spread means less misses, slower mechs, ECM is horribly broken without skill, no radar derp, narc boosts for everyone, now have extra ammo skills. how can this not be seen as an opportunity for the new lurmageddon.

The toys for LRM boats deffinently contributing to tgeir in crease usage as well.

One thing, thr missle racks, as far as I recall, increase ammo per ton. No node increase base damage of any weapon or number of missles fired from a launcher.





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