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Do We Need To Start Thinking About Lrm Rearm Costs?


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#1 JadePanther

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Posted 19 May 2017 - 02:40 PM

Or just take another few years off till [REDACTED] gets straightened out.. Ammo costs might be a nice offset to them being ridiculous. that or perhaps time to nerf LRM skills.. Something should be done or really its just see lrms flying everywhere and just overheat to death and find a map that can be defendable from them..

#2 Relishcakes

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Posted 19 May 2017 - 02:45 PM

LRMS arent perfect. Yeah they are obnoxious but they are easily defended against. I'm not saying git gud, im just saying they arent nearly as huge a deal as people make them out to be.

#3 Exilyth

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Posted 19 May 2017 - 02:46 PM

We had repair & rearm costs back in beta. People actually went bankrupt.

Edited by Exilyth, 19 May 2017 - 02:47 PM.


#4 Monkey Lover

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Posted 19 May 2017 - 02:47 PM

Just make the laser ams half ton and shouldnt be to much of an issue :)

#5 Cold Darkness

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Posted 19 May 2017 - 02:48 PM

of course they are a huge deal. how the hell is he supposed to stand in the open while saving lots of tonnage that an AMS would cost him?

nerf them now! its unheard of that players should bring countermeasures like ecm/ams or even take cover!

just in case: this post is sarcasm.

#6 Johnny Z

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Posted 19 May 2017 - 02:50 PM

This made me think about when lasers are getting rebalanced coming up. Does this mean repair and rearm is returning! I think it does!

Sure some complain about the new tree but everyone loves repair and rearm.

Edited by Johnny Z, 19 May 2017 - 02:51 PM.


#7 JadePanther

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Posted 19 May 2017 - 02:52 PM

View PostCold Darkness, on 19 May 2017 - 02:48 PM, said:

of course they are a huge deal. how the hell is he supposed to stand in the open while saving lots of tonnage that an AMS would cost him?

nerf them now! its unheard of that players should bring countermeasures like ecm/ams or even take cover!

just in case: this post is sarcasm.


some maps cover is a useless concept

#8 Andi Nagasia

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Posted 19 May 2017 - 02:53 PM

View PostJadePanther, on 19 May 2017 - 02:40 PM, said:

Or just take another few years off till [REDACTED] gets straightened out.. Ammo costs might be a nice offset to them being ridiculous.

so you want to make a nearly Useless Weapon System, completely useless?

View PostJadePanther, on 19 May 2017 - 02:40 PM, said:

that or perhaps time to nerf LRM skills.

LRMs had their Skills Nerfed, many mechs that had -10% spread lost those Quirks,
and with the Skill Tree you only Gain back -5% spread(which is only -0.1m Spread to 4.2(5/10) & 5.2(15/20)

also the +15%Crit Chance for LRMs only works then the target has lost its armor(Armor is aways double Structure)
so you have to chew threw 2/3s of the mech before that Crit chance will even come into play,

View PostJadePanther, on 19 May 2017 - 02:40 PM, said:

Something should be done or really its just see lrms flying everywhere and just overheat to death and find a map that can be defendable from them..

all maps can be defended from them, all maps have cover,
or you could take the Hard Counter called ECM, or the Semi hard Counter called Radar-Dep,
or you could take 1.5 to 2.5 Tons of a system that kills LRMs called AMS, ;)

#9 Johnny Z

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Posted 19 May 2017 - 02:53 PM

REPAIR AND REARM, I cant wait. Maybe in June?

Edited by Johnny Z, 19 May 2017 - 02:54 PM.


#10 Andi Nagasia

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Posted 19 May 2017 - 02:54 PM

View PostMonkey Lover, on 19 May 2017 - 02:47 PM, said:

Just make the laser ams half ton and shouldnt be to much of an issue Posted Image

when LaserAMS comes out everyone and their Dog is going to Equip it,
LRMs will be all new Flavors of Dead, its actually rather sad as i loved them in other MW games, :(

#11 East Indy

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Posted 19 May 2017 - 02:56 PM

The best dial PGI has controls accuracy from indirect fire, which is what has ticked off both targets and teammates all along.

If somebody wants to sit behind a mountain and hit the guy who actually stuck his neck out or engaged something , they can, but will really only harass, instead of dealing heavy damage. For damage, they need line-of-sight.

#12 Andi Nagasia

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Posted 19 May 2017 - 03:01 PM

View PostEast Indy, on 19 May 2017 - 02:56 PM, said:

The best dial PGI has controls accuracy from indirect fire, which is what has ticked off both targets and teammates all along.

If somebody wants to sit behind a mountain and hit the guy who actually stuck his neck out or engaged something , they can, but will really only harass, instead of dealing heavy damage. For damage, they need line-of-sight.

i would be happy to make the Spread for Indirect fire +1m from what we have now(5.2(5/10) & 6.2(15/20)
then to make the Spread for Direct fire -1m Spread from what we have now(3.2(5/10) & 4.2(15/20)
that would Fix LRMs and we would see less 900 Spam LRMers, and more 400m LOS LRMers,

#13 FupDup

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Posted 19 May 2017 - 03:18 PM

No.

RnR is basically a fun tax that punishes you for using any ammo-based weapon and for trying to share armor with your team.

#14 Firelizard

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Posted 19 May 2017 - 03:34 PM

View PostAndi Nagasia, on 19 May 2017 - 02:54 PM, said:

when LaserAMS comes out everyone and their Dog is going to Equip it,
LRMs will be all new Flavors of Dead, its actually rather sad as i loved them in other MW games, Posted Image


That will only last JUST long enough for people to realize that chain-firing LRM-5s at a LAMS user will cause said LAMS user to cook their own mech.

#15 Andi Nagasia

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Posted 19 May 2017 - 03:36 PM

View PostFirelizard, on 19 May 2017 - 03:34 PM, said:

That will only last JUST long enough for people to realize that chain-firing LRM-5s at a LAMS user will cause said LAMS user to cook their own mech.

depending on implementation, watch LAMS heat Cap at 90% like Flamers and still LRMs are history,

#16 Firelizard

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Posted 19 May 2017 - 03:41 PM

View PostAndi Nagasia, on 19 May 2017 - 03:36 PM, said:

depending on implementation, watch LAMS heat Cap at 90% like Flamers and still LRMs are history,


I seriously doubt they'd do that. The main drawback of LAMS vs BAMS is the heat generation, which is the same as a small laser per shot with a massively faster refire rate.

#17 Tordin

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Posted 19 May 2017 - 03:44 PM

View PostFirelizard, on 19 May 2017 - 03:34 PM, said:


That will only last JUST long enough for people to realize that chain-firing LRM-5s at a LAMS user will cause said LAMS user to cook their own mech.

OR just turn off their LAMS until they find better cover.Better take some dmg than to risk shutdown and get blown up.

#18 Bishop Steiner

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Posted 19 May 2017 - 03:49 PM

View PostTordin, on 19 May 2017 - 03:44 PM, said:

OR just turn off their LAMS until they find better cover.Better take some dmg than to risk shutdown and get blown up.

especially since the recent LRM5 nerfs make them pretty terribad for actually killing things. Tactics, counter tactics. That's how it's supposed to be.

If someone is running LAMs, what, my teammate with flamers shouldn't flame him now, either?

People need to learn to Cover. It costs no heat, cost no cbills, and it's really effective.

#19 Alexander of Macedon

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Posted 19 May 2017 - 04:24 PM

Take this from a long-time WoT, WT, WoWS, and Robocraft player: repair costs are the absolute worst pay-gating cancer a game like this can introduce. If PGI added them, all exaggeration and joshing aside, I would quit the game and never look back.

Not to mention that without a tier system they would pretty much either be trivial or so crushing that you could only afford to run meta cheese.

It's starting to look like the onset of another LRMageddon, though, I won't deny that. The sensor tree is really ******* nice if you're running LRMs.

#20 Firelizard

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Posted 19 May 2017 - 04:49 PM

View PostTordin, on 19 May 2017 - 03:44 PM, said:

OR just turn off their LAMS until they find better cover.Better take some dmg than to risk shutdown and get blown up.


That's the decision a LAMS user is supposed to make: Take the heat or take the damage.

Edited by Firelizard, 19 May 2017 - 04:49 PM.






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