1
Jump Jets Bug.
Started by Hanks 427, May 20 2017 03:52 AM
12 replies to this topic
#1
Posted 20 May 2017 - 03:52 AM
Has anyone else had a problem with jumpjets that doesn't ignite? When I first push the button they just use fuel, they don't lift the mech. If I let go of the button and push again they work.
#2
Posted 20 May 2017 - 03:56 AM
I have noticed a delay sound wise between pushing jump and jumping but when I have switched to 3rd person there didn't seem to be a delay? Or at least not animation wise
#3
Posted 20 May 2017 - 04:09 AM
Jump jet SFX do seem delayed, but I've noticed no delay in function.
#4
Posted 20 May 2017 - 04:10 AM
Yep there is a definite lag from when you starting your jump jets.
#5
Posted 20 May 2017 - 04:28 AM
Jump jet function seems fine to me, but I did notice the sound effect delay. If I switch to 3rd person the sound delay goes away and stays away when I return to cockpit view.
#6
Posted 20 May 2017 - 04:50 AM
Once the patch came in we all noticed that as well. Its not a big deal but in battle every sound is your life
#7
Posted 20 May 2017 - 05:07 AM
I noticed that too. That theres a sound delay but they work as before. Confuses you the first few times or so then you realize it works as before.
#8
Posted 20 May 2017 - 05:31 AM
3 to 6 patches from now it should be address no worries
Edited by mouser42, 20 May 2017 - 05:45 AM.
#9
Posted 20 May 2017 - 05:32 AM
Yes I have had this quite a bit.
#10
Posted 20 May 2017 - 07:18 AM
wonder if thats how they kachiggered the JJ nerf to takeoff without skills.. by just adding delay to the thrust.. only the delay is bugging out more than it should perhaps...
Is that on all your JJ mechs?
Is that on all your JJ mechs?
#11
Posted 20 May 2017 - 11:10 AM
Thanks for the answers everyone, maybe it 's just the sound that is off. i'll check it out.
#13
Posted 26 May 2017 - 01:15 PM
push key jet noise, no upward motion, second later jumps
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