with the large number of consumables, it is quite irritating to get your keyboard under control.
Pls bring back the indicator on the HUD that told the exact key that triggered a certain consumable!


Consumables - Pls Bring Back Key Indicator
Started by Cyrilis, May 20 2017 05:39 AM
3 replies to this topic
#1
Posted 20 May 2017 - 05:39 AM
#2
Posted 20 May 2017 - 05:44 AM
I have one mech that I specced out enough to have all 5 consumables unlocked.
It's pretty intuitive - the keys for the consumables are laid out like the standard 6-key part of the standard keyboard (insert, home, page up, etc).
Plus, I always put my consumables in on the same keys on every mech so I don't have to think about it. On most I still only run 2... and with the small number of consumables, it should be pretty easy to standardize your key layout.
It's pretty intuitive - the keys for the consumables are laid out like the standard 6-key part of the standard keyboard (insert, home, page up, etc).
Plus, I always put my consumables in on the same keys on every mech so I don't have to think about it. On most I still only run 2... and with the small number of consumables, it should be pretty easy to standardize your key layout.
#3
Posted 21 May 2017 - 02:24 AM
Yes, but I have the consumable key spread around WASD to be able to start them on the move. So for me it is more an issue than for you.
#4
Posted 21 May 2017 - 02:25 AM
Put UAV in 1 and 2
Press Home twice
Press Home twice
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