Prosperity Park, on 20 May 2017 - 08:16 AM, said:
Radar deprivation and AMS still work. No change there. Please remember to cite this fact in your "LRMs have taken over the game" threads.
I mean the first sentence you say should include the terms radar deprivation and AMS, and how everyone has access to them. Also mention the AMS overload skill that greatly improves the performance of AMS.
You could start your post with something like this: "I know that everybody can mount radar deprivation, AMS, and AMS overload, and I know that a team of AMS carriers will shut down all of the long-range missile boats, but..."
So, so this. The fact people skip this stuff on the skills then complain it's ineffective is driving me straight up a wall.
Bush Hopper, on 21 May 2017 - 10:58 AM, said:
The only thing I truly hate about LRMs is that they are another nail in the coffin of brawling. As soon as the missile message pops up you have to disengage because a dude out of LoS pushes R and his mouse button. That's bad game design and to blame is the easy accessible lock mechanic
I've been through this HUNDREDS of times on the forum but that is not how they work. Out of LOS missiles are harassing annoyances if you're not narc'ed, and taking even a couple skills to counter them can put a huge dent in them.
To PROPERLY use LRMs you need to pair them with TAG and LOS, frankly. To get anything good out of them (including 1000m+ range) you need to spec really heavily into that.
I straight up consider indirect fire to be a luxury option if I have spare ammo, myself. Otherwise you get a bunch of missiles splashing down in a wide scattershot pattern, not a bunch slamming 1-2 sections of the torso. They are not nearly as easy to use as casual players think they are.
PS: Anyone that is a brawler and pushes in on an LRM boat will cream the LRM boat, end of story.
Teer Kerensky, on 20 May 2017 - 11:19 AM, said:
But now with heat gen and more ammo nodes, I run it with 4xLRM15s, rarely running out of ammo and having plently of direct fire ability as well whenever anyone wants to get close enough. It was already rather good and now it's better.
I think with the incoming laser AMS good LRM boats will be taken a little back. And to be honest, it feels it needs to happen.
If people actually invested in the AMS and Radar Dep. skills they'd realize that stuff got a buff too.
But people slack on it then complain about it. Why this whole thread got started.