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Cooling Efficiency And Effective Heat Capacity Formula


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#1 Palfatreos

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Posted 20 May 2017 - 02:59 PM

Cooling efficiency

Cooling efficiency = Cooling heat/s / heat/s
cooling heat/s = Total dissipation rate / 10 * (1+ Coolrun%)
heat/s = Weapon heat/s * (1-Heat gen%)

Cooling efficiency = Total dissipation rate / 10 * (1+ Coolrun%) / Weapon heat/s * (1-Heat gen%)
Correct? yes no?

Cooling effciency% = Coolin efficiency

Heat Capacity

Effective Heat capacity = Total heat cap * (1 + Heat cont%) * (1 + heat gen%)
Correct? yes no?

Also how do you determinate the heat gen node cool run ratio on cooling eff. and cool run and heat cap ratio for heat cap?

Edited by Palfatreos, 20 May 2017 - 03:01 PM.


#2 Scyther

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Posted 21 May 2017 - 12:57 PM

AFAIK those formulas 'have the general idea' but are incorrect in details. You might want to check the Heat Guide link I put in this thread https://mwomercs.com...inment-testing/ for more details, but I believe even it needs updating since the Dec.2016 patch which (supposedly) altered Heat Sink effects on Heat Capacity.

#3 Palfatreos

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Posted 22 May 2017 - 02:22 AM

I partly readed over the guide mainly the cool run,heat cont and heat gen.

Cool run effectiveness affected by heatsink dissipation rate and not by envirement, moving heat. (since i dropped env and movin out formule it doesnt have affect although the outcome less accurate).

Heat containment only affected by mech base heat cap which is 30 while i assumed it was base heat cap + heatsink cap.

Heat gen is just: Effective heat produce = weapon heat (1-heat gen%).

The link very intresting ill read up on it if i get bored again but if it correct it gimme more reason to go full power to get heat gen over > full mech operation for cool run/heat cap because of the unwanted nodes.





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