Here is something to keep in mind.
Before you had to "Buy" three mechs to be able to unlock elite skills, let alone master the mech. Now you can just buy one mech and pay 4,095,000 million C-bills.
So lets look at a popular light mech, the Arctic Cheetah.
Under the old system, you had to buy 3 different variants so if we use the Prime, A and B variants you would have to spend 21.6 Million C-bills roughly on mechs. Then if you wanted to outfit with modules for just one for comparisons sake, I think my average spent for modules was about 10 million for a Radar Dep, Seismic and 2 Weapons Enhancement Modules. Therefore your total investment was 31.6 million C-bills. Now of course you just want one of the 3 mech so you could sell 2 off them off at 1/2 price so you could recoup roughly 7 million C-bills which then makes the total investment to master just one variant plus add module ONLY 23 million or so C-bills.
So lets see.....23 million under the old system or 12 million under the new system (cost of mech and skill nodes). Hmmm.....seems like the new system is a bit cheaper.
The6thMessenger, on 22 May 2017 - 05:41 PM, said:
I don't mind paying 45,000 CBills and 800 XP on each nodes, i hate it when i have to pay 400 XP to reactivate them.
This totally kills the ability to experiment.
Yeah I am with you here. It is more than a bit ridiculous that I once I buy a node, I have to re-buy it again if I want to experiment with my build and tweak it. Seems like having to buy maybe 150+ nodes to begin with, if I want to experiment with different builds would be enough grind, but nope....ya got to grind some more and more and more...wait whats the point of buying a mech pack if I am too busy grinding XP on another mech I am trying to experiment with???
FupDup, on 22 May 2017 - 05:45 PM, said:
It's also their logic with the XP costs of the skill maze. If you only want one variant, technically it's less XP since you don't have to skill up other variants. However, the moment you have more than one variant...
It's fairly ironic that every mechpack currently up on the store page still has 3 variants as the minimum package size. Even the packs announced months after the new skill tree.
Yeah I was just thinking about that. I bought into the Uziel and Mad Cat II, just the basic packs but do I really NEED Three each of them. What is worse is that the Uziel I really want is part of the reinforcement pack so of the three I get, I am not getting the one I really want and will have to wait for it anyway.
Honestly I think they should just start selling them ala carte. $10 each for any of the standard variants including the reinforcements and $15 for the Hero. To be honest I probably would have spent more money that way. If I could Ala Carte mechs from the Civil War Pack I would buy, UZL-3S, UZL-6P, ANX-1X, COU-H, MCII-1, MCII-A, MCII-DS (Deathstrike). Based on my pricing that would come to $75, Instead I just spend $40 because most of the variants I want are locked behind the "Reinforcement Pack" paywall or I am only interested in one variant.