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Vip Keeps Getting Stuck
Started by James Saxon, May 22 2017 05:21 PM
6 replies to this topic
#1
Posted 22 May 2017 - 05:21 PM
I was hoping that the image would help you see what maybe the problem of the VIP not moving
#2
Posted 23 May 2017 - 04:21 AM
Yea this has been an issue for a while now on Crimson, the VIP always gets stuck there. I'd probably assume it'll be fixed in the next patch or so.
#3
Posted 23 May 2017 - 10:23 PM
Possible explanation: Instead of a preset course, PGI accidentally implemented a sorry excuse for an AI from a development build.
#4
Posted 24 May 2017 - 11:23 AM
PFC Carsten, on 23 May 2017 - 10:23 PM, said:
Possible explanation: Instead of a preset course, PGI accidentally implemented a sorry excuse for an AI from a development build.
That said, randomly selecting from prebuilt paths would make more sense to me, but I guess that's why I'm not a game maker
Edited by Fox the Apprentice, 24 May 2017 - 11:23 AM.
#5
Posted 24 May 2017 - 05:13 PM
When i have seen that in crimson today, i was laughing mad when shooting him, lol
#6
Posted 24 May 2017 - 11:44 PM
Fox the Apprentice, on 24 May 2017 - 11:23 AM, said:
AI isn't easy, it wouldn't have to be a "sorry excuse for an AI" to have bugs...
Granted, a „true AI“ (or rather that what nowadays is considered one) is very hard to get right. But the VIP in Escort mode is basically doing nothing apart from pathfinding.
That is the most basic AI concept you can think of. Heck, even 23 years ago in school, we programmed a pathfinding algorithm (won't be so bold as to call it AI) with LiSP and Prolog.
But: sooner or later, even PGI will have to enter the AI/pathfinding market for real - or MW5 won't be much fun shooting sitting ducks in the guise of mechs, won't it?
#7
Posted 28 May 2017 - 07:26 PM
Push it up the bank back onto the road, he starts moving again.
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