S p a n i a r d, on 25 May 2017 - 06:29 PM, said:
How, oh, how? Common sense. Because you said that if a heavy (a 92 kph fatazz) is more agile than a light, then there is zero reason to use a light. Is Oxide a light?
You figure.
No, **you lost credibility in my eyes by saying that if a Linebacker is more agile than a light mech, then there is zero reason to use lights. Linebacker is more agile than light mechs right now. Are there zero lights in CW? QP? Are Linebackers the only pic for Heavy Clan Mechs right now?
Obviously, no.
My point in saying that the Adder was trash, was not to never care about it, but that it was not an adequate example for the balance issues post-patch since that mech has been avoided like a plague even before all this. By using a long-time low quality mech and stating it as if the latest patch caused it, you were actually the one who's doing the cherry picking. Few people using Adder is a different balance issue.
still pretty much the same? Not really from what I've seen. And you claim that your solution will give the cure for all these balance woes? I doubt that.
Just stop. As you don't even seem to grasp the basic idea of my proposition. Or are you just trolling? Honestly mate, are you?
Agility = turning and twist speed.
It has nothing to do with top speed.
I NEVER said linebacker is more agile than every single light mech in the game(so you oxide rant is not even on point). You just assumed that for you own reasons. If I didnät say it clearly enough, it's more agile than some light mechs. More agile, not faster in terms of top speed. Those are 2 different things mate.
Adder is not cherry picking, as it is a bad mech. The kind that needs buffs the most. How it is a different balance issue? Agility is the one thing lighter mechs can have without super buffs to make them more viable. So it is about this matter.
There are lights in FP, I even said that. Do even read through what otherd say? But the only reason for lights there is tonnage limit, plain and simple. I asked you to give any other reason to use a light than tonnage and you gave none.
People play all mechs, that doesn't make them all good. Hell I love my panther 10K, but it's a bad mech that I only play for fun. Man I would love it to be good enough for serious use.
Linebacker only choise, did I ever imply that? It is an example for a problem. Not the only choice. 2 very different things.
Spaniard, if your so adamant that heavies need that much agility. Then give some other idea how to make lights actually good. I mean as good as heavies in fighting, not just running around. Because fighting is all this game rewards you from.