ScrubLord1, on 25 May 2017 - 08:38 PM, said:
I use a PowerLogic X-Craft 2000. Its an entry-level gaming mouse but its features have been sufficient for personal gaming needs. DPI switch only allows up-switching to 3200 DPI. It doesnt have software to customize DPI settings.
I'm not exactly sure how your mouse works, one site tells me it has a DPI range of 2000 to 3200, another tells me it has four modes between 800 and 3200. You have a button that toggles between these.
If your mouse can toggle down to 800 DPI, do it. You don't need high DPI for MWO (it doesn't matter much for any game, really), there are MWO comp players at 400 DPI. With a lower DPI, you have the freedom to set a higher in-game sensitivity, so you have more fine control over your actual effective sensitivity.
If your old setting was 2000 DPI with a 0.13 in-game, then your new setting with 800 DPI would be 0.32 in-game to achieve the same 260 eDPI.
If your mouse is stuck at 2000 DPI and can't go any lower, create a user.cfg file. Place it in your
Piranha Games\Mechwarrior Online directory. In that file, put this line of text,
cl_sensitivity = 0.05
The lowest the in-game sensitivity slider can go is 0.10. So this command will set it lower, 0.05. You'll need to restart your game for it to take effect. You may need to play around changing the number a few times (and restarting the game every time) before you find a value that works for you. Also remember that the differences in sensitivity are larger that lower you go. So the same 0.01 difference between a value of 0.09 and 0.10 will have a much more noticeable effect than the difference between 0.89 and 0.90, which is negligible. If you're curious why this is... I'm not sure. But you can see the curve graphed out on that spreadsheet I linked earlier. Where you sit on the eDPI curve determines your cm/180 (actual sensitivity/mouse travel)
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The main point here is, with the old arms sensitivity values I never had a problem playing MWO, and those values already made arms movement responsive enough. Now the new patch overtuned the movement values, and I have to consider getting a new mouse, desktop table, smaller keyboard and bigger mousepad, to adjust to that..?
This adds up to over a $300 financial commitment for me. If it were a hardware specs issue like ram shortage or outdated graphics, I would understand, but to spend $300 because some in-game values were overtuned.. I hope I'm not the only one thinking this is rather absurd when they can simply just bring back the arms sensitivity to pre-patch levels.
If you're just looking to relocate the old sensitivity feeling that you had before, then you shouldn't notice a difference between old and new. Should be the same mouse travel and you shouldn't need any more physical space for your mouse. Though, I can't help but think that if you're running out of space at all, that you could play the game with a lot more ease and comfort if you had more room. Also remember that defensive torso twisting (to spread incoming damage) is a lot easier with armlock OFF. So if you typically play with armlock ON, try toggling it off right as you're twisting away. It will allow you to swipe your mouse in one motion to enact the full twist, without having to travel the entire distance with your mouse.