Bishop Steiner, on 30 May 2017 - 12:05 PM, said:
Yes if you compare old games to games from today, they don't hold up. Oddly they held up just fine, and for several years after, at their releases. Games never hold up in hindsight, overall. For their time, they succeeded brilliantly.
Nostalgia is fine, I do have wonderful memories of playing MW1, MW2 and MW2 Mercs.
But we do need to learn from mistakes. I did want to get DOS Box working and replay MW2 in the past few years then I discovered the video with the Pulse Laser problem and how it allowed you to instantly win matches even in SP stories. The PPC problem was obvious in both MW2 and they got avoided like a plague.
JC Daxion, on 30 May 2017 - 12:11 PM, said:
Ohh ok.. I guess i got it backwards.. It's been known to happen. But thanks anyway.
I'd have to think adding MP was a big factor behind more people signing up though.
Now, let the game come out, and Kickstart a Map/story editor already!

I believe they wanted MP, knew the community wanted MP so setting it is the highest reward was incentive to get as much profit as possible. Almost looked like we would not get it, happened sometime in the last few days.
TKSax, on 31 May 2017 - 06:52 PM, said:
Yep PVP was Last, Single player camping was the second level, Skirmish was the first level. They have said they will not do a map/mission editor apparently they did that for one of the shadowrun games and it became a much bigger headache than HBS has the staff to manage, so no editor, and as Mitch says over and over Focus=Quality.
Never heard of the headache part. What exactly made that?