Tordin, on 27 May 2017 - 04:52 AM, said:
Hmm. Makes bigger launchers more viable than several smaller due to ghost heat throwing out missiles from several lrm 5/10?
Just a hunch..
Actually it has nothing to do with heat, I have my GB setup to chainfire, I have all the cooldown nodes and all the heat gen, heat containment nodes, and all the heat nodes in the firepower tree unlocked. Plus GB still has most of its quirks, it only lost some cooldown quirk on the mech itself. I can chainfire for long periods of time, especially on cool maps (I test on hot maps). It has to do with the amount of ams. I can still be effective but it is a lot more difficult. Like I said above I might have to build a large launcher boat. Thanks to PGI skill tree refundI have 100 million cbiills to make one now.
chucklesMuch, on 27 May 2017 - 04:53 AM, said:
Tonight on bog I was reluctant to target an archer lrm boat as it was the only/last lurm boat left on the opposition team... and it couldn't harm me. Or any of the mechs around me.
its really werid and kinda fun to hunt down missile streams instead of looking for a big rock to put between you said stream
Yeah I ran into Coolant using an iron dome cutefox on bog a week ago and his nullified me. Since the skill tree when I encounter one now and I'm in the Gb I just look for some Rambo or the edges of the enemy team firing line away from it until either it is dead or out of ammo. Or until my team or I kills it.