I was just wondering about other peoples feelings on the subject of meta-game or how I like to think of it the death of originality and free thought. That's probably a little harsh but I have played a number of games now where there is an enforced structure placed on top of a game by the players. Where you must play certain roles in set positions or get harnessed by other players if you try something different. League of Legends is a good example where hero types are forced to play in one lane and one lane only.
I'm hoping that MWO uses the roles in a more fluid way leaving more room for experimentation and tactical opportunities and I was wonder how other people feel about this? If it should be free flowing or have a more rigid role structure?
Edited by Kraita, 22 July 2012 - 05:25 AM.