Shifty McSwift, on 02 June 2017 - 12:34 AM, said:
Well no one was really mentioning bringing down the damage to compensate. And if it came down too much it would just neuter the gun to the point that lasers would take the role they once had.
Common sense, really. It shouldn't need to be explicitly spelled out. TBQH, I am getting exhausted with having to spoon-feed the people I am compelled to converse with if I want to socialize on the forums. Please, read between the lines, and I mean that as inoffensively as possible.
As for being supplanted by standard lasers when weakened, not necessarily. Different use case. The volley fire of standard lasers would provide an opportunity for the enemy to make a move without you being able to retaliate. Constant damage out makes such attempts costly for that enemy. You wouldn't boat this type of pulse laser, you would probably use it in conjunction with ballistics or missiles to pin targets and pound damage into the weak points as they present themselves. A pair of LPL operating in strobe mode like this would pair very well with Ultra and Rotary ACs, better than the volley lasers.
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Add to this the fact pulse still functions to instantly deal damage (light speed) at a target when clicked, and it makes the idea of converting pulse lasers to function like MGs into some real potential disaster areas. It would probably be safer to convert a new weapon that functions like an automatic PPC, at least there are projectiles involved there.
Much ado about nothing. There is nothing inherently dangerous with the concept, at least not to any degree that exceeds the danger with any other mechanic.
BTW, the Machine Gun already fires hit-scan "projectiles". All it has is a cone of fire to weaken it at range but...the range is so short that all of the scans go into a single component anyway when you are inside the bracket.