Ok here is your original post to the OP.
James The Fox Dixon, on 30 May 2017 - 12:45 PM, said:
You have it backwards since LRMs should be more effective in indirect fire mode then they are in direct fire mode. Indirect fire ignores all terrain as the missiles go up a few hundred meters then come down ala cruise missile. The only penalties that they have for accuracy in indirect mode is without TAG, NARC, C3, or targeting computers being used to guide them in. It also should be much faster then direct fire mode as there is no terrain to interfere with the missile's guidance system.
No, I'm not confused about anything. I know what you want which is to nerf LRMs indirect fire capability and turn them into a longer ranged version of the Streaks.
I wonder how people would feel about PGI introducing IS Long Tom cannons that can be fired direct and indirectly while doing obscene amounts of damage to one spot on a mech.
Your clearly draw a distinction between LRM's firing in 'indirect' or 'direct' modes. Oh and TAG had no effect on LRM's unless they were semi-guided LRM's, and C3 units firing LRM's indirect ignore the C3 system and use the LRM indirect fire rules instead.
James The Fox Dixon, on 30 May 2017 - 01:58 PM, said:
No, I didn't change my argument at all. I stated from the very beginning that LRMs are indirect fired weapons regardless of LOS. There is no confusion on my part since a direct fired weapon is fired in a straight line that goes until the energy is dissipated. An indirect fired weapon is launched at 90 degrees and arcs in a ballistic trajectory. I've stated that much. I've also differentiated between the rules on indirect fire and the weapon firing indirectly even in LOS.
So yes you did change your argument considerably, since even you referred to LRM's engaging targets indirectly or directly based on LOS. Now you are trying to claim that they fire in an arc, making all LRM's 'indirect' fire weapons after I posted the actual quote from the rules.