Jump to content

Can We Please


8 replies to this topic

#1 KAPPE8

    Member

  • PipPip
  • 41 posts
  • Locationnorth-east Italy

Posted 09 June 2017 - 12:56 AM

have a goddamn toggle function for the TAG lasers?
PLEASE

#2 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 09 June 2017 - 01:16 AM

Yes, we should. Also need individual keys for command wheel function that we can key bind. Aaand we need group chain-fire function.

Edited by El Bandito, 09 June 2017 - 01:34 AM.


#3 Shifty McSwift

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,889 posts

Posted 09 June 2017 - 01:18 AM

Just add that MWO specific macro program that a community member has crafted to the mechbay and/or settings.

#4 PhoenixFire55

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 5,725 posts
  • LocationSt.Petersburg / Outreach

Posted 09 June 2017 - 03:34 AM

OP Does have a point tho. It is the most basic function that should be in-game without the need for macro or whatever.

Anyway, smth like Autohotkey (free software) should allow you to make a tag-toggle (or any toggle) macro within a minute. Needless to say modern "gaming" devices (both mice and keyboards) allow to do the same in a matter of seconds.

On a different note ... I would not recommend using tag toggle in the first place. Press tag when you need to tag and hold it, otherwise is does nothing but give away your position to pretty much every mech on the map.

#5 LordNothing

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 17,866 posts

Posted 09 June 2017 - 04:05 AM

i tried it. it involved a toggle switch and an arduino pretending to be a usb keyboard. its terrible, and people are always yelling at you for giving up their position.

#6 Novakaine

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 5,750 posts
  • LocationThe Republic of Texas

Posted 09 June 2017 - 05:22 AM

Key bind.


#7 Almond Brown

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 5,851 posts

Posted 09 June 2017 - 05:26 AM

View PostNovakaine, on 09 June 2017 - 05:22 AM, said:

Key bind.


Cap Locks is On/Off on most keyboards.

#8 Kiiyor

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 5,565 posts
  • LocationSCIENCE.

Posted 09 June 2017 - 06:00 AM

View PostKAPPE8, on 09 June 2017 - 12:56 AM, said:

have a goddamn toggle function for the TAG lasers?
PLEASE


My TAG toggle is a couple of $2 and $1 coins. There's just enough weight to keep my 6 key depressed when I push it down, and to leave it up when I want it up.

It works awesome up until I get overexcited and mash buttons in a panic, and small change flies off to new exotic locations.

#9 RestosIII

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 7,322 posts
  • LocationDelios

Posted 10 June 2017 - 01:13 AM

TAG toggle, group chainfire, HTAL, ingame event tracking, and colorblind support are just some of the quality of life additions we need. I really wish PGI would focus on the QoL aspects more often instead of... The Long Tom?





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users