

Did They Forget About Maps
#1
Posted 09 June 2017 - 01:17 PM
#2
Posted 09 June 2017 - 01:49 PM
We shall be receiving new maps towards this Fall/Winter. Please take a look at the following link for what is to come in the following months as far as updates go for the game:
https://mwomercs.com...uly-and-beyond/
#4
Posted 09 June 2017 - 01:56 PM
Scout Derek, on 09 June 2017 - 01:49 PM, said:
We shall be receiving new maps towards this Fall/Winter. Please take a look at the following link for what is to come in the following months as far as updates go for the game:
https://mwomercs.com...uly-and-beyond/
Suuuuuuuuuure we will. Right. That's totally going to happen.
#5
Posted 09 June 2017 - 02:00 PM
Khalcruth, on 09 June 2017 - 01:56 PM, said:
Suuuuuuuuuure we will. Right. That's totally going to happen.
Then please kindly tell me what we will be having in September, October, November, December, January, February then please, I'm sure you're an expert at what exactly will be going on in those months already judging by your tone

Oh, and no mech pack guesses, we know already there are always mech packs :3
#6
Posted 09 June 2017 - 02:02 PM
For MW5.
#7
Posted 09 June 2017 - 02:13 PM
#9
Posted 09 June 2017 - 02:29 PM
Funzo, on 09 June 2017 - 02:13 PM, said:
I wonder if that's why the VIP was getting caught on the terrain in Crimson Strait...
Here's hoping at least one of them has been sicced on all the terrain LOD issues.
Edited to add: Oh, and randomized drop locations pls, so we're not engaging at the same spots in the center of the maps every time. The giant maps must've been added for this reason, no?
Edited by singh44s, 09 June 2017 - 02:48 PM.
#10
Posted 09 June 2017 - 02:38 PM
But the reason why.. They have been upgrading old maps, they added two knew game modes that have been asked for since ALPHA...
Thats a ton of work..
I really hope they don't prove me wrong and add 2-3 maps in the next 6 months..

Please re-use assets if you can make some extra maps..
HPG MOON, and tourmaline desert... (add new shoot through/UNDER terrian to it.. Think of those unique rock structures in the Arizona desert) Make low slug arms a reason to have verse everything a damn hill humpfest
#11
Posted 09 June 2017 - 03:50 PM
#12
Posted 09 June 2017 - 05:19 PM
Scout Derek, on 09 June 2017 - 02:00 PM, said:
We always have mech packs. But we've never had mech packs with quads in them.

(TBH, I'd love some new maps, preferably a city map finally, but my own biased priorities are leaning more towards quality of life changes than new content)
#13
Posted 09 June 2017 - 06:00 PM
Here is a fun coincidence... the last Mech bundle I purchased was the Huntsman, which became available in June 2016 and was released on October 18th that same year.
#14
Posted 09 June 2017 - 06:05 PM
But we all know their going to shoehorn in the current maps to whatever game mode they come up with and call it a day.
#15
Posted 10 June 2017 - 05:12 AM
Nevermind that college interns can make quality cryengine maps in hours flat or anything, every single amazing AAA quality map in MWO costs a quarter of a million dollars to make, producing quality gaming experiences you simply can't get in other games full of unique art assets with nary a single asset taken straight from the cryengine SDK.
#16
Posted 10 June 2017 - 05:17 AM
Quote
they are hiring map designers. apparently theres a real shortage.
#18
Posted 10 June 2017 - 05:21 AM

#19
Posted 10 June 2017 - 05:50 AM
Scout Derek, on 09 June 2017 - 01:49 PM, said:
We shall be receiving new maps towards this Fall/Winter. Please take a look at the following link for what is to come in the following months as far as updates go for the game:
https://mwomercs.com...uly-and-beyond/
Respectfully, the link you provided doesn't point to new maps.
This is probably my biggest gripe about PGI and there's really no real substantial information about maps.
#20
Posted 10 June 2017 - 08:13 AM
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