Jump to content

So, Why Is Pew Pew 200 Damage And Kapow Is 500 Damage?

Achievements

21 replies to this topic

#1 Pjwned

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • 4,731 posts
  • LocationDancing on the grave of Energy Draw LOL

Posted 10 June 2017 - 11:30 PM

So the Pew Pew event was to get 200 damage with small lasers or c-er small lasers, and all I did was put a bunch of C-ERSL in my ACH-C, get 1 crappy match with not enough damage, and then next match play again with over 400 damage done; super easy.

Meanwhile the Kapow challenge requires 500 damage with a very high cooldown weapon that doesn't spread its damage at all, so even if you do really well you might actually kill targets too fast and then on top of that you need to do more damage than you did with a bunch of small lasers that can be boated on a fast light mech; even with dual gauss that definitely sounds harder to do.

Note that it doesn't really matter to me, since both challenges are pretty easy, I'm mostly just bored and wanted to point out what I observed.

Another note to gauss charge whiners that this is not an admission that gauss rifles are difficult to use (because they aren't, get over it) and my only point is that the Pew Pew challenge was much easier to do than the Kapow challenge will be.

#2 kesmai

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 2,429 posts
  • LocationPirate's Bay

Posted 10 June 2017 - 11:46 PM

as you see the single challenges are getting a bit tougher over the 4 weeks.
it´s pgi´s rulesetting and you get free stuff (very easy imho).
i see no problem.

#3 Vxheous

    Member

  • PipPipPipPipPipPipPipPipPip
  • CS 2019 Gold Champ
  • CS 2019 Gold Champ
  • 3,830 posts
  • Location2 Time MWO World Champion

Posted 10 June 2017 - 11:59 PM

Kapow is landing 17 dual gauss shots from a Night Gyr. Entirely doable in one match

#4 ScrubLord1

    Member

  • PipPipPipPipPip
  • The Moon
  • The Moon
  • 101 posts

Posted 11 June 2017 - 12:00 AM

Its a 15 damage weapon, with 660 optimal range. 500 is easily achievable in 1 match. Think you're tunneling too hard over the cooldown here

#5 LordNothing

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 17,498 posts

Posted 11 June 2017 - 12:25 AM

yea im not too concerned about this. if you can do pew pew in 2 matches (i did it in one with a hunch iic-a). just grab your favorite dual gauss of choice and get to it. on the other hand its going to be hell because everyone and their mother will be in dual gauss boats.

#6 Ced Riggs

    Member

  • PipPipPipPipPipPipPip
  • The Wolf
  • The Wolf
  • 825 posts
  • Locationunclear, mech stuck in bay.

Posted 11 June 2017 - 12:46 AM

"Why is one thing given for something I might do anyway later than another thing?"

Ground-near fog. Chemtrails.

#7 Tier5 Kerensky

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • 2,051 posts

Posted 11 June 2017 - 01:17 AM

TBH the Kapow reward is about useless. So what matters what condition it has?

Edited by Teer Kerensky, 11 June 2017 - 01:38 AM.


#8 Yosharian

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • 1,656 posts

Posted 11 June 2017 - 01:29 AM

This is without a doubt the stupidest event I have played.

Why the hell did we only have ONE DAY to complete this challenge

#9 Admiral-Dan

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 578 posts

Posted 11 June 2017 - 02:10 AM

View PostYosharian, on 11 June 2017 - 01:29 AM, said:

Why the hell did we only have ONE DAY to complete this challenge

You need more than one day to do 500 Damage? Posted Image

#10 Elizander

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 7,540 posts
  • LocationPhilippines

Posted 11 June 2017 - 03:36 AM

Gauss fan here. No complaints. Posted Image

#11 Zolaz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 3,510 posts
  • LocationHouston, Tx

Posted 11 June 2017 - 04:40 AM

Run a 4 Gauss Dire Wolf. Just hope you dont get left behind by your team.

#12 Dago Red

    Member

  • PipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 672 posts
  • LocationOklahoma

Posted 11 June 2017 - 09:29 AM

View PostYosharian, on 11 June 2017 - 01:29 AM, said:

This is without a doubt the stupidest event I have played.

Why the hell did we only have ONE DAY to complete this challenge


I'd say for I don't know someone who doesn't normally use gauss period on any of their mechs or who doesn't pilot clan mechs and therefore is incapable of exploiting the inherently better damage their weapon systems have will find all of the inflict damage events harder.

Not saying it's undoable but acting like it's a complete non issue because it doesn't shake up your day to day at all while other's might have to rebuild a mech just for the event is fairly narrow minded.

Edited by Dago Red, 11 June 2017 - 10:36 AM.


#13 LordNothing

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 17,498 posts

Posted 11 June 2017 - 01:51 PM

also given that the ppc challenge is 300 it seems like they are making the challenges more difficult as the month progresses.

#14 LT. HARDCASE

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 2,706 posts
  • LocationDark Space

Posted 11 June 2017 - 02:54 PM

You're saying that stronger weapons have higher requirements? This is madness.

Pew pew was 200 because the Inner Sphere SL is butt cheeks, and few mechs can boat a crap ton of them.

Dual Gauss is 30 damage at a time. Do the math.

#15 Exilyth

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • 2,100 posts
  • LocationTerra

Posted 11 June 2017 - 03:04 PM

For a real challenge, take a gauss urbie. Posted Image

#16 Pjwned

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • 4,731 posts
  • LocationDancing on the grave of Energy Draw LOL

Posted 11 June 2017 - 04:02 PM

View PostLT. HARDCASE, on 11 June 2017 - 02:54 PM, said:

You're saying that stronger weapons have higher requirements? This is madness.

Pew pew was 200 because the Inner Sphere SL is butt cheeks, and few mechs can boat a crap ton of them.

Dual Gauss is 30 damage at a time. Do the math.


Obviously gauss rifles are stronger and more effective overall, but my point was that getting 200 damage while boating a bunch of low cooldown lasers that spread damage is a lot easier than getting 500 damage with a high cooldown projectile weapon that doesn't spread damage.

There are also at least a few different Inner Sphere chassis that can boat small lasers reasonably well, like the LCT-1E, FS9-A & FS9-K, JVN-11A if you happen to have bought it, BJ-1X, and HBK-4P to name some (probably most or all) examples, and of course you had the option to just do it with Clan mechs instead if IS small lasers are really so bad that you can't get 200 damage with them fairly easily.

#17 Felicitatem Parco

    Professor of Memetics

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 13,522 posts
  • LocationIs Being Obscured By ECM

Posted 11 June 2017 - 04:09 PM

Gauss doesn't spread damage - that means you don't smear any lasers across the terrain. Gauss is precision and front-loaded. It cannot be dodged, and you don't have to keep holding it on target after you fire. It will not be a hard challenge.

#18 Angel of Annihilation

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 8,881 posts

Posted 11 June 2017 - 05:51 PM

Lets face it, none of them are really hard. In fact the hardest one so far is probably shooting down the 30 UACs which I am still 2 short on. The first day, everyone was tossing up UAVs, now I am lucky to see 1-2 a match.

If you have a Gauss mech, it shouldn't take you more than 5 matches tops. I mean all you have to do is hit 7 times per match for those 5 matches to hit 500 damage.

The hardest challenges are going to be:

Faction Play Victory Challenge - Challenge starts at 8pm EST and I have to be in bed by 10pm EST for work the next day. Then consider you have que times to deal with followed by matches that last 25-30 mins each, means if I am lucky, I will have 5 opportunities to win 2 matches. This one should have been a weekend or multiday challenge.

Scouting Victory Challenge - Same issue as with the Faction Play Victor Challenge, you have to Win 5 times though at least you get two days. That bad thing about this one is the pay out is a big one. Warhorn and 300k C-bills.

#19 stealthraccoon

    Member

  • PipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 1,497 posts
  • Locationnestled in a burlap sack, down in the root cellar

Posted 11 June 2017 - 09:25 PM

I just loaded my JVN-10t with 4 small lasers and 5 tons of AMS ammo - 210 damage first game, and lots of missiles shot down!

#20 Pjwned

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • 4,731 posts
  • LocationDancing on the grave of Energy Draw LOL

Posted 11 June 2017 - 10:48 PM

View PostProsperity Park, on 11 June 2017 - 04:09 PM, said:

Gauss doesn't spread damage - that means you don't smear any lasers across the terrain. Gauss is precision and front-loaded. It cannot be dodged, and you don't have to keep holding it on target after you fire. It will not be a hard challenge.


While it does mean you don't smear lasers on the terrain, most of the time the spread damage from lasers mostly means that you are hitting the mech but the damage is spread out on the mech's components. If you're talking about hitting fast little buggers (e.g Locusts) while piloting a relatively slow mech then yeah it can be a problem to also smear lasers on the terrain and miss the target, which I do myself sometimes since I'm not perfect, but most of the time it's just spread out on the mech and that actually makes it easier to get a higher damage score usually since damage score doesn't care about efficiency.

It also means that you don't miss your shots completely if they don't initially land, unlike gauss rifles.

The other thing to consider as well is that we're talking about small lasers in particular here, and even the C-ER SL doesn't have what I would call a particularly long burn duration, so smearing lasers on the terrain should probably not have been a problem for most people doing the challenge.

Either way I'm sure the Kapow challenge will still be pretty easy and it's not like I'm bringing up an important issue, I just thought it was interesting enough to maybe have a minor discussion about.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users