Edited by Ragnahawk, 13 June 2017 - 10:08 AM.
Mindset
#1
Posted 13 June 2017 - 10:07 AM
#2
Posted 13 June 2017 - 10:09 AM
#3
Posted 13 June 2017 - 10:22 AM
Ragnahawk, on 13 June 2017 - 10:07 AM, said:
There is a book that has the central premise that of the two types of people...just two types...one of those types is people who are "growth minded", and the other type "want only to demonstrate their ability that they've already learned everything they could have"?
One, that sounds like a real short book.
Two, before I demonstrate how stupid that thesis is, I would like a snack. Oh snap! Now I have done it. I want something other than to demonstrate that I have learned everything I could have; thus proving according to the book that I am growth minded. Whew. Now I feel better.
Edited by Bud Crue, 13 June 2017 - 10:22 AM.
#4
Posted 13 June 2017 - 10:33 AM
Instead of those mindsets you can also say that some people want to preserve while others want more.
But every person wants more maybe very polite religious persons not. But that doesn't make them bad.
#5
Posted 13 June 2017 - 10:38 AM
Ragnahawk, on 13 June 2017 - 10:07 AM, said:
No, but stuff like this sort of profiling is pretty ubiquitous. You'll stumble upon similar stuff wherever people are involved, be it customer relationship, sales, people management & leadership, whatever.
Problem with most of those - and I bet most anyone who's looked into psychology a little will agree with this - is that these models oversimplify something as complex as the human mind and behaviour to the point of falsehood. Simplifying something to that degree is very attractive, which, I suppose, is why I've seen so many people at work fall for it: You'll start lumping people together who've got wildly different ideas, motives, ideals and so on just because they exhibited a single, specific trait (in this case, liking / disliking the skill tree). Granted, such models need to simplify the very complex reality to be able to explain a certain concept, but in my experience, this just doesn't work if things get boiled down to some black & white categories - that's just taking the simplification too far.
Problem is, there's in all likelihood a considerable number of players who are in favour of change, potentially even asking for it, but disagree with the skill tree being a change for the better. There's also previous experience to consider: Assume that to some people, some / many of the changes PGI implemented over time were a change for the worse and whether they want to be challenged or not plays no part in whether they like new changes to MWO or not. Their previous experience is what makes them dislike potential changes, not the idea of facing new challenges.
Some might even be pretty much neutral to change in general, the skill tree in particular and either remain neutral or be swayed to either like or dislike the current iteration of MWO due to other factors, such as the current meta or in-game economy.
That said, without looking the book up, it sounds like those two mindsets are essentially the winner & loser groups, with the growth mindset being the winners, obviously. And the author will - of course - tell you in detail how to become part of the
#7
Posted 13 June 2017 - 10:53 AM
Where would you place yourself on the life line? I really don't see the point of these kind of exercises.
Perhaps writing self help books for people is a good idea though.
Edited by Gwei Loong, 13 June 2017 - 11:07 AM.
#8
Posted 13 June 2017 - 11:15 AM
We can go on an on all day. I'm just wondering if anybody wouls read it or have they read it. Their thoughts.
#9
Posted 13 June 2017 - 11:15 AM
There is a third group, one that looks at proposed change, sees the flaws, suggests a change to make it better. But, they are usually met with people calling them "toxic", told "everything will be fine", told "it will be fixed after we implement it", told "adapt or leave", or told that they are "resistant to change".
Then they get to sit back and laugh when:
- nothing really changes
- the ones calling them toxic actually act toxic
- see that fixes never come
- watch those telling them to adapt or leave actually are the ones that leave when another product comes along
- those people then see the flaws and then request a bigger change to compensate for that flaw instead of the change to their change that was suggested
#10
Posted 13 June 2017 - 11:23 AM
MW:O on the other hand divides people into three categories: loyalists, mercs and freelancers.
Jumping along further, the https://en.wikipedia..._Type_Indicator lists 16 (sixteen) different personality types, which some consider to much and some consider not enough.
I once read a book about a gal named Alice and a guy named Bob who wanted to send each other private messages but this evil person tries to intercept the messages so Alice and Bob have to come up with methods to make their communication more secure. It got complicated really fast...
... which brings me to another complicated book, or rather triology of books: the "illuminatus!" triology by Robert Shea and Robert Anton Wilson, wherein two crazy dudes who pose as the authors of something barely resembling a novel divide people into two categories: neophobes (who fear new ideas and try to uphold traditions) and neophiles (who like new ideas and constantly try to invent new stuff). Don't worry, just take a sip of the spiked tomato juice and we can commit further non sequitur. FNORD!
#11
Posted 13 June 2017 - 11:55 AM
Exilyth, on 13 June 2017 - 11:23 AM, said:
I once read a book about a gal named Alice and a guy named Bob who wanted to send each other private messages but this evil person tries to intercept the messages so Alice and Bob have to come up with methods to make their communication more secure. It got complicated really fast...
Are you sure it wasn't an evil monkey?
DSniff is pretty useful for that sort of stuff.
In the time of chimpanzees I was a monkey.
You also know you can use VoIP networks to send secret messages right?
https://arxiv.org/ft...1/1111.1250.pdf
I think Alice and Bob should of just asked around for what they needed.
All joking aside this is what I usually read in my free time.
To each there own, I've been told I am somewhat boring.
Edited by Gwei Loong, 13 June 2017 - 11:56 AM.
#12
Posted 13 June 2017 - 12:02 PM
#13
Posted 13 June 2017 - 01:00 PM
Sorry, that joke wasn't punny at all!
#14
Posted 13 June 2017 - 03:21 PM
The bad part is that change isn't always good. The same company I worked for that gave out that book went from a extremely profitable and thriving company with sales in the billions to having to close their entire retail operation within a year because of that change we were suppose to embrace.
#15
Posted 13 June 2017 - 03:34 PM
https://en.wikipedia...of_player_types
Hope this helps.
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