Prosperity Park, on 15 June 2017 - 10:13 AM, said:
With the new tech coming out we're going to see a surge in missile deployment. The ATM12 and MRM40 will bring more firepower-per-hardpoint than ever before.
The Jester has 2 AMS hardpoints and can mount 3 Snub Nose PPCs across the torso sections (LT and RT each with SNPPC, AMS, 2 DHS, and 2 slots of LFE; CT with a SNPPC; AMS ammo in legs). The super-vulnerable arms can be used for more DHS if space/weight allows.
Will this be a useful build to revive the Jester?
Revive the Jester? What the hell are you talking about? The Jester is an amazing mech and near the top of the list of favorite mechs IS or Clan that I own. Super Small Profile, JJs, 80 kph with a standard engine, 2 LPLs High mounted and 4 MLs mounted in line with the Cockpit on a chassis that has built in +10% to Energy range and -5% to energy heat. Combine will with range and heat skills from the Skill tree and I am pumping out solid firepower out into 450m range which isn't far off what most Clan laser builds range out to and running Ice cold. Sorry but this mech is a beast as is.
With the new tech I will be upgrading the MLs to ER MLs to get about 100m extra range from them and if I decide to drop in a LFE, I can either get thing moving into the 90+ kph range, boost the DHS count even more and/or drop back in the dual AMS system, maybe even Laser AMS depending on how much heat it generates.
Seriously it never ceases to amaze me how people seem to think great mechs suck. I suspect it either has to do with their build or their playstyle rather than the mech.