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No Buffs For Commandos?


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#1 JC Daxion

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Posted 25 June 2021 - 09:59 AM

I always thought these mechs were the answer to light on light killing. The super tough/agil light that can soak the damage and more than dish it out.

But so far these things have not really gained any ground.

Is this just me or do you think this is accurate? I really thought commando's were going to be getting a pretty decent buff, but nope. Maybe they are gonna get a smaller with better quirks? I dunno, seams like they should of gotten a bump with a bit more torso/yaw/pitch, and some turning/accel/decel.. yup basically all of it.

I was pretty depressed when i read the notes. At least the stormcrow got a buff though :)

#2 John Bronco

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Posted 25 June 2021 - 10:08 AM

The commando did get improved pitch and yaw, and already had excellent mobility stats.

#3 justcallme A S H

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Posted 25 June 2021 - 10:56 AM

The Commando was not a light on light killer. It was a light harraser against larger mechs.

The Commando already has great stats as commented on, well above many other in it's class who have now been brought up to it's level.

#4 Vxheous

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Posted 25 June 2021 - 10:59 AM

The Commando was/still is one of the hardest light mechs to kill in game due to good mobility and small hitboxes, it didn't need any buffs, and thus didn't get a whole lot of buffs.

#5 Meep Meep

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Posted 25 June 2021 - 11:57 AM

My main gripe with commandos are the anemic mixed weapons hardpoints. It's fast and agile and tough to kill but has to work very hard to pile up any appreciable damage numbers.

#6 Capt Deadpool

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Posted 25 June 2021 - 12:41 PM

View Postjustcallme A S H, on 25 June 2021 - 10:56 AM, said:

The Commando was not a light on light killer. It was a light harraser against larger mechs.

The Commando already has great stats as commented on, well above many other in it's class who have now been brought up to it's level.

View PostVxheous, on 25 June 2021 - 10:59 AM, said:

The Commando was/still is one of the hardest light mechs to kill in game due to good mobility and small hitboxes, it didn't need any buffs, and thus didn't get a whole lot of buffs.

View PostMeep Meep, on 25 June 2021 - 11:57 AM, said:

My main gripe with commandos are the anemic mixed weapons hardpoints. It's fast and agile and tough to kill but has to work very hard to pile up any appreciable damage numbers.


All true.

#7 FupDup

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Posted 25 June 2021 - 12:43 PM

View PostMeep Meep, on 25 June 2021 - 11:57 AM, said:

My main gripe with commandos are the anemic mixed weapons hardpoints. It's fast and agile and tough to kill but has to work very hard to pile up any appreciable damage numbers.

It's like the opposite of a glass cannon.

What's the term for that anyways? Adamantium Peashooter?

#8 Nightbird

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Posted 25 June 2021 - 12:52 PM

The commando is an evasion tank.

#9 Capt Deadpool

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Posted 25 June 2021 - 01:22 PM

I think the question we need to consider is, given that the best and most accepted path to victory the vast majority of the time is 'kill the enemy as quickly as possible', and doing damage is really the best way to accomplish this, is the commando an 'effective' mech if it still has significant difficulty putting up damage despite the fact that it is hard to kill?

If the answer to that question is, 'it is supposed to be a tanky squirrel, despite the fact that such a playstyle without the requisite firepower is unlikely to contribute very much to team victories, i.e. the commando is not supposed to be 'effective'', that is a valid answer that indicates a certain philosophical direction for the game.

If the answer is 'no, in a perfect world the average pilot should be able to do similar damage whether in something big and fat or something small and fast', then maybe the commando could do with some firepower quirks/hard point balancing adjustments so it isn't as ignored on the battlefield as it currently is, as a minor distraction by most mechs in most scenarios? (perhaps this is already planned? And we are not talking piranha-level firepower by any means, BTW)

Edited by Capt Deadpool, 25 June 2021 - 01:54 PM.


#10 FinnMcKool

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Posted 25 June 2021 - 01:46 PM

2 commando variants with speed tweak and largest engine are the fastest Mech in the game, not by much , but still the fastest

I love commandos but if anything they (maybe) need a little more weapons possibility's, but every thing else is already great

#11 Kubernetes

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Posted 25 June 2021 - 01:54 PM

Being a pain in @ss to kill is an underrated quality. I hate Commandos. At least with the Flea I know that one good hit will blow off a leg. Against a Commando and its ridiculous magical armor there's nothing to do but patiently whittle it down.

#12 FinnMcKool

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Posted 25 June 2021 - 02:03 PM

a little secret (for those who don't play with store mechs in the mech lab)
the legs are super strong on the commando as are its armor in general
The weakest points are its arms, and its arms tend to have most if not all
its weapons
those with missiles in the center torso ,,,,, oh well
cant help you there

ps


the TDK has more armor in its arms than the others

Edited by FinnMcKool, 25 June 2021 - 02:04 PM.


#13 Meep Meep

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Posted 25 June 2021 - 03:23 PM

The death knell is decent with 4 med pulse. Can't really find a sweet spot with the rest.

edit: Oh and I forgot you can squeeze in two large lasers with good heat management and decent top speed.

THE DEATH'S KNELL

Edited by Meep Meep, 25 June 2021 - 04:04 PM.


#14 JC Daxion

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Posted 26 June 2021 - 07:35 AM

If the commando was as great as folks are claiming, why can I can go 100's of matches and never see a single one. That does not scream powerful light to me.


at least with the buffs i'm seeing a few adders and Kitfoxes around, but i haven't seen a single commando in months.

#15 Vxheous

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Posted 26 June 2021 - 09:28 AM

View PostJC Daxion, on 26 June 2021 - 07:35 AM, said:

If the commando was as great as folks are claiming, why can I can go 100's of matches and never see a single one. That does not scream powerful light to me.


at least with the buffs i'm seeing a few adders and Kitfoxes around, but i haven't seen a single commando in months.


I see commandos all the time, anecdotal evidence means nothing

#16 FinnMcKool

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Posted 26 June 2021 - 09:47 AM

View PostJC Daxion, on 26 June 2021 - 07:35 AM, said:

If the commando was as great as folks are claiming, why can I can go 100's of matches and never see a single one. That does not scream powerful light to me.


at least with the buffs i'm seeing a few adders and Kitfoxes around, but i haven't seen a single commando in months.



It doesn't have a high Alpha
it takes a lot of work to use
it may be hard to kill, but its
also hard to kill anything with it
its really a scout / Harasser mech
its a team player mech
good for "UAVs" and such, but
most players want / think they
are playing a single player game

#17 Meep Meep

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Posted 26 June 2021 - 07:24 PM

Abandon following lore to the letter and redo the commando's weapons hardpoints into something usable. In some cases it would only mean moving a missile hardpoint or two into a side torso instead of the ct or arms.

#18 Leone

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Posted 26 June 2021 - 08:39 PM

But the CT allows for a full srm 6 or mrm 10. What more could you ask for?

~Leone.

#19 JC Daxion

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Posted 26 June 2021 - 09:17 PM

I'm looking at the buffs the other mechs around it got as well.

for one, Only the D, really uses the torso buffs. the A has 2 main energy in the arms, and often the CT gets a narc so torso buffs are not all that helpful here. The DK they mean nothing, the 2D, that one you could say with convergence it does help, but then the arms are were most of it's weapons are so its not like you can armless tank with the mech.

Both the FS and spider get mobility above it, and both have JJ's along with being heavier.

the mist lynx got buffed up close to it which is fine to me, but the Commando should of gotten some Accel +turning, +5 or 7 accel, and a +10 turn would of been pretty nice and would fit right in where the mech should be.



Heh, folks ask for feedback on the patch, then get told your opinion is wrong,, Sorry i don't see the commando as being so powerful that it needed no love what so ever and mechs i see all the time got some pretty decent boosts, but what ever..

#20 justcallme A S H

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Posted 26 June 2021 - 09:21 PM

No one said you were wrong.


People simply said the Commando was already very strong mobilty wise which is entirely true. Thus it received minimal buffs.





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