NlGHTBlRD, on 20 June 2017 - 03:34 PM, said:
C-SPL was over performing, but nerfing this much damage without making people angry takes common sense. For example, you nerf the damage by 33% from 6 to 4, but you reduce the heat to 2 (because they stated Pulse lasers have better DPH than regular lasers, and also this is the original DPH), you reduce the cooldown by 33% to maintain the DPS of 2, and you reduce the duration by 33%. Then and only then, can they claim they're changing this to a DPS weapon.
Right now, C-SPLs have lower DPS (taking into consideration more weight=fewer heatsinks), lower range, lower alpha damage, and twice the weight of ERSLs. An idiotic move that makes many light mechs instantly useless. (P.S. coulda done the same to IS SLS)
The issue is that Russ/Paul had INCREASED the cSPL to 6dmg from the previous 4.4dmg, and then from 3.4dmg prior to that, with BT being a baseline of 3dmg. Paul/Russ was not looking in future when they made those changes. So P/R doubled the baseline damage. I am not aware of other weapons that saw that type of increase.
cSPL dmg/heat
Lore: 3 dmg / 2 heat
MWO June 2014: initially 3.4 dmg / 3.4 heat
MWO July 2014: increased to 4.4 dmg / 3.4 heat
MWO Nov 2014: Increased to 6.0 dmg / 3.0 heat
MWO June 2017: Decrease to 4.0 dmg / 2.7 heat
MWO Dec 2014: Release of Community Warfare aka Faction Play
Pulse Lasers had a -2 gunnery hit modifier. Heavy Lasers had a +1 gunnery hit modifier.
Edited by Tarl Cabot, 21 June 2017 - 04:06 PM.