I'm running my King Crab and I have two SRM 6's with Artemis.
Three tons of ammo. I have both missile rack skills.
I'm showing 100 shots per ton in the mechlab. And showing a total of 300 shots in game.
I think my crab is broken when it comes to missile rack skill.
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Kgc-000(L) Bug With Srm's
Started by MongerMan, Jun 20 2017 02:31 PM
2 replies to this topic
#1
Posted 20 June 2017 - 02:31 PM
#2
Posted 20 June 2017 - 02:56 PM
Not able to replicate this issue as described on my end just yet. Can you confirm this is with your Loyalty variant KGC? It looks like your two Missile Rack nodes are unlocked, but currently inactive.
#3
Posted 20 June 2017 - 05:59 PM
Alexander Garden, you are correct. I just logged in and checked my skill tree again. They are unlocked but inactive at the moment. So I guess the real bug report should be. That inactive nodes look way to much like active nodes, and it can confuse the user.
Perhaps make inactive nodes red, or some other off color.
But yes, in the end it is my fault.
Perhaps make inactive nodes red, or some other off color.
But yes, in the end it is my fault.
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