How'd You Build Your Kaiju?
#41
Posted 23 June 2017 - 05:45 AM
Getting a little frustrated here.
#42
Posted 23 June 2017 - 05:46 AM
Kangarad, on 23 June 2017 - 05:40 AM, said:
Yes you can mount 2x gauss with an XL. You could only die faster. But the thing is that, you can get out more damage doing it, depending on how you play it.
Yes you can bring out a high alpha, compensate with bunch of lasers.
Kangarad, on 23 June 2017 - 05:40 AM, said:
Why are you expecting me to god-quirk. I never said that we have to maintain the current setup. I only said that your solution tread on pay to optimize. Please stop misconstruing my position.
#43
Posted 23 June 2017 - 05:49 AM
Lrm for a little indirect fire while getting into firing position.
Edited by Kharonn, 23 June 2017 - 05:50 AM.
#44
Posted 23 June 2017 - 06:17 AM
The6thMessenger, on 23 June 2017 - 05:46 AM, said:
Yes you can mount 2x gauss with an XL. You could only die faster. But the thing is that, you can get out more damage doing it, depending on how you play it.
Yes you can bring out a high alpha, compensate with bunch of lasers.
Why are you expecting me to god-quirk. I never said that we have to maintain the current setup. I only said that your solution tread on pay to optimize. Please stop misconstruing my position.
id like it to actualy be worth playing... I make more cbills on non cbill mechs than this thing. also I still thing that other mechs do the 2 ballistics in st high mounted better. and that even with teat it would not be able to match teh 0000 in brawling or any of the other variants on theyr specific strong points. it just offers a differnt version of kgc builds just like the ballistic black knight compared to all the non ballistic ones.
what would you think this mech requires? what makes those 6 energy points attractive to use over mechs that have more of em in high hardpoints on chassi which can run the same builds more efficiently in a long shot which also have quirks on them too.
cant realy increase the hardpoint number and if we move the energy points then that kinda takes away from the setup.
there just isnt much that would make this mech good enoguh to consider using over others at the moment. 6ml + 2 lbx10? might aswell get a heavy, infact I think the marauder uses those hardpoints way better than the kgc with this setup.
#45
Posted 23 June 2017 - 06:23 AM
Kangarad, on 23 June 2017 - 06:17 AM, said:
all the non ballistic ones.
And i agree. However that does not mean it should tread on P2O, and that's the core of our discussion. What, me disagreeing with you means that i'm fine with the current Kaiju? No i'm not. All i ever did is disagreed with you.
Kangarad, on 23 June 2017 - 06:17 AM, said:
cant realy increase the hardpoint number and if we move the energy points then that kinda takes away from the setup.
Personally, i don't know. Maybe if it had 3B and 3M on the RT/LT respectively, and just 2E on each arm. It's much more flexible that way. Total amount stays the same.
Kangarad, on 23 June 2017 - 06:17 AM, said:
I agree. But P2O variant is not the way to do it.
#46
Posted 23 June 2017 - 06:51 AM
The6thMessenger, on 23 June 2017 - 06:23 AM, said:
And i agree. However that does not mean it should tread on P2O, and that's the core of our discussion. What, me disagreeing with you means that i'm fine with the current Kaiju? No i'm not. All i ever did is disagreed with you.
Personally, i don't know. Maybe if it had 3B and 3M on the RT/LT respectively, and just 2E on each arm. It's much more flexible that way. Total amount stays the same.
I agree. But P2O variant is not the way to do it.
that 3b 3m could work. also on p2o we would have to move teh 2m slots out of teh side torsy instead fo having em share teh ballistic points for that, probably move em in the arms to fully optimize building for alpha.
Edited by Kangarad, 23 June 2017 - 06:52 AM.
#47
Posted 23 June 2017 - 07:52 AM
http://mwo.smurfy-ne...0700d1253f21785
https://kitlaan.gitl...146fd&s=Weapons
#48
Posted 23 June 2017 - 08:20 AM
The6thMessenger, on 20 June 2017 - 09:29 PM, said:
Ditch the SRMs and upgrade engine size and that's exactly what I run on mine on my IS account.
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