Hot-Fix Scheduled For 22-Jun-2017
#21
Posted 22 June 2017 - 05:55 PM
If you have already released the hot-fix there is one issue that needs to be fixed forthwith, i.e., would you be so kind as to update your post to provide the URL information for the hot-fix download files? I would really appreciate the effort.
Thanks in advance,
Megabopper
#22
Posted 22 June 2017 - 06:01 PM
PraetorGix, on 22 June 2017 - 03:41 PM, said:
Look at all those likes from IS players... you must be feeling so hot right now... I have feedback from you after testing them. I have a 6 cspl cheetah that does on average 150 to 200 damage less per match from 450-500 total damage to 300. And I'm a tier 3 potato (hence the small damage results) but there's no way I'm suddenly a worse pilot and that an alpha that does 12 damage less at almost the same heat makes no difference at all in my performance. Cataclysmic or not, 30% less damage, 1 effing third less damage is a stupidly big difference.
Did you even look at the stats that were posted for the different energy weapons? Clan SPLs were WAY over performing and were insanely more powerful than all the other energy weapons. Now they're much more in line with the Clan ER small and the other pulses in terms of scaling for DPS, DPH, and so forth.
All the clanners are just complaining because their OP toys got nerfed a little.
Zodie, on 22 June 2017 - 01:30 PM, said:
like this
Does anyone have a screen shot of what the skill nodes said pertaining to RACs?
#23
Posted 22 June 2017 - 06:06 PM
Just had the worst, Frozen Incursion. Literally saw Mechs standing still while walking then magically move up to a whole grid square away.
One point, I bounced between 3 grid squares.
It was a miracle we won, we started losing.
Had to quit MWO to get Omnicron with that match in the last spot.
Not seen on EU or OC servers and I live on East Coast USA.
#24
Posted 22 June 2017 - 07:14 PM
Rampant lag, stuttering servers, dropdeck bug.
Nice timing with this competition going on-NO IT'S NOT MY ISP!
#25
Posted 22 June 2017 - 07:23 PM
#26
Posted 22 June 2017 - 07:26 PM
It's OBVIOUSLY our internet service providers.
Obviously.
#27
Posted 22 June 2017 - 10:25 PM
Commander A9, on 22 June 2017 - 07:26 PM, said:
It's OBVIOUSLY our internet service providers.
Obviously.
PGI checked their servers, it's not them.
So it MUST be our ISP's.
How dare you, to tell it's their fault.
If you find portions of irony or sarcasm in my post, it is intended.
#28
Posted 22 June 2017 - 11:06 PM
~Mr. D. V. "Up to me again? Damnit!!!" Devnull
#29
Posted 23 June 2017 - 01:14 AM
No but seriously, they run too hot for their DPS output now, they need to run slightly cooler than they currently do. Because as it is right now, clan medium pulses are actually better per ton for DPH, when every other laser has better DPH with smalls than mediums. It's not that cspls are bad now, they're where they should be for DPS. It's that they run too hot for their damage output. Running 3-4 cmpls is only better than running 6 cspls, when the small pulses should be a touch more heat efficient per damage done because of their close range.
#30
Posted 23 June 2017 - 02:31 AM
D V Devnull, on 22 June 2017 - 11:06 PM, said:
~Mr. D. V. "Up to me again? Damnit!!!" Devnull
Okay, just catching up with myself now... Had some Real Life issues to deal with...
Anyway... that link...
-->> http://patcher.mwomercs.com/patch/Production/frontend/FrontendPatch_304.zip
...and enjoy!
~Mr. D. V. "There ya be!" Devnull
#31
Posted 23 June 2017 - 02:50 AM
MegaBopper, on 22 June 2017 - 07:23 PM, said:
You couldn't manage it in 3 days aka 72 hrs? Not sure what 1 hr will do for you then.
#32
Posted 23 June 2017 - 03:31 AM
Aramuside, on 23 June 2017 - 02:50 AM, said:
You couldn't manage it in 3 days aka 72 hrs? Not sure what 1 hr will do for you then.
eh, there is always someone that ends up working on it up to the last minute whether due to RL issues or something. I can see how it could be annoying if you really planned on finishing in the 48th hour.
#33
Posted 23 June 2017 - 06:51 AM
#34
Posted 23 June 2017 - 06:58 AM
Wildstreak, on 23 June 2017 - 06:51 AM, said:
I should have paid more attention in my network classes... does that mean the problem could be somewhere in Canada, but not at the PGI endpoint?
#35
Posted 23 June 2017 - 07:39 AM
#36
Posted 23 June 2017 - 08:51 AM
BlueWizi, on 22 June 2017 - 06:01 PM, said:
Please, don't engage in overgeneralization to retaliate against someone who did likewise. There are many of us who are taking the changes in stride and are rolling with the punches. The only consistent complaint that I've had is that if they're going to introduce weight restrictions in faction play, let us fight as Binaries for Invasion and Stars for Scouting.
#37
Posted 25 June 2017 - 05:56 AM
MovinTarget, on 23 June 2017 - 06:58 AM, said:
I should have paid more attention in my network classes... does that mean the problem could be somewhere in Canada, but not at the PGI endpoint?
Possibly.
I did get a response that did not involve my ISP.
Was told to make a regedit change to one item, restart, do another tracert and ping testing and see what happens.
Still getting those problems at hops 12 and 13 though little rubberbanding now though it happened a few times still.
Not heard anything from PGI about those Canada hops.
#38
Posted 25 June 2017 - 01:14 PM
Sometimes I enter a match and it already doesn't work. Other times it happens during a match, almost always during a time of high load, like a brawl on a city map.
Edited by ShooteyMcShooterson, 25 June 2017 - 01:14 PM.
#39
Posted 25 June 2017 - 01:42 PM
#40
Posted 26 June 2017 - 12:29 AM
Also, the floating chat is not good enough. Please separate icons for each chat; IS Chat, Unit Chat, etc.
o7
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