

#21
Posted 24 June 2017 - 09:47 AM
Also, make the RA high-mounted.
#22
Posted 24 June 2017 - 09:48 AM
For those who would compare it to a Kodiac or Night Gyr compare the Dragon to one of those as well.
#23
Posted 24 June 2017 - 11:10 AM
#24
Posted 24 June 2017 - 12:02 PM
Unskilled, the Dragon has better armored side torsos and a more robust AC arm than the Zeus. The arm has a 10 point armor and 4 point structure edge over the Zeus; the side torsos have 4 points of armor over the Zeus, but 23 points less structure.
Now, with skills I don't imagine the Zeus's arm to catch up with Dragon's; far from it, I expect a wider disparity. However, I do NOT expect the Dragon side torsos to catch up with the Zeus's total toughness (someone that runs the numbers on both mechs may or may not prove me wrong on this). Furthermore, the 4 point edge the Zeus has over the Dragon on CT armor will likely evaporate with proper use of the Survival tree skills, but I doubt the Dragon will catch up on the 15 point lead the Zeus has in structure.
The biggest difference comes in choice of engine and total payload. Just as an example, with a slightly smaller engine than the OP used, the Zeus can carry significantly more heat sinks with a comparable weapons load, giving it comparable survivability to the Dragon with a much more robust RoF.
Do I think the Dragon is over-quirked? Yes, slightly. But the Dragon still has worse hitboxes than the Zeus, and its missile hard point placement maxes at 2xSRM4, SRM6, ASRM4, ALRM5, or LRM10 (or 2xSSRM4 or an MRM10 post time jump); while the Zeus's single hard point can mount up to an ASRM6 or ALRM20 (or SSRM6 or MRM40 post time jump). Furthermore, the Zeus has 2 more energy hard points. If you build to the Zeus's strengths it will perform at least as well as a Dragon.
Edited by Escef, 24 June 2017 - 12:08 PM.
#25
Posted 24 June 2017 - 12:14 PM
Escef, on 24 June 2017 - 12:02 PM, said:
Thats the whole point - Zeus is 20 tons havier it should be the opposite - how is that 60T Dragon got Armor/Structure like 80T Zeus? Even if you compare overall hit boxes Dragon is sign of bad thing allowed by our ballance overlord..
#26
Posted 24 June 2017 - 12:19 PM
r4plez, on 24 June 2017 - 12:14 PM, said:
Thats the whole point - Zeus is 20 tons havier it should be the opposite - how is that 60T Dragon got Armor/Structure like 80T Zeus? Even if you compare overall hit boxes Dragon is sign of bad thing allowed by our ballance overlord..
If you read what I said, the Dragon has different armor/structure. The Dragon still has far squishier side torsos, despite the fact that it is more XL dependent than the Zeus. Furthermore, once again, build to the mech's strength. Building both a Dragon and a Zeus to their strengths will result in very different mechs that have different roles.
#27
Posted 24 June 2017 - 12:23 PM

#28
Posted 24 June 2017 - 12:31 PM
Dragon's hitboxes are so bad, you have to gimp the Zeus to make the comparison . No one is running an XL390 with that trash loadout.
#29
Posted 24 June 2017 - 12:40 PM
Yellonet, on 24 June 2017 - 07:52 AM, said:
Yeah I saw they where on sale and tried making some viable builds for them but....Its just...garbage...Best I could come up with that suited my fancy was a 1ppc 3medium 3srm6 standard 300 build.....Other than that...maybe some dual ac5 shenangins?
LT. HARDCASE, on 24 June 2017 - 12:31 PM, said:
Dragon's hitboxes are so bad, you have to gimp the Zeus to make the comparison . No one is running an XL390 with that trash loadout.
Dragon has excellent hitboxes. at least for running xl engines....Large ct but its got armor quirks.
#30
Posted 24 June 2017 - 01:25 PM
KodiakGW, on 24 June 2017 - 07:33 AM, said:
I want to make clear I AM NOT ASKING FOR THAT MECH TO BE NERFED..
....let me reiterate so we have no confusion, I AM NOT ASKING FOR THAT MECH TO BE NERFED...
..what I think should be done is to take a look and bring other mechs more in line. Bump the baseline mobility up a bit for other heavies. Bump the mediums below the Kintaro up to it's mobility. Bump the Kintaro up to the WVR. And, for Jibbers Crabst, stop treating the Shadowhawk like an OP mech that always needs to be nerfed. Those days are long gone. Same goes for all of the non KDK-3 Kodiaks.
You know, baby steps. See what happens. Adjust accordingly. Maybe then we might be "excited for new mech packs".
This certain heavy mech and another certain heavy have also better baseline agility stats than many light mechs which weigh 35t less. If it were as agile as the upper mediums...whatever...then it would just be a variation and add good flavour. However, the current stats are like showing the middle finger to many lighter mechs
Edited by Bush Hopper, 24 June 2017 - 01:26 PM.
#31
Posted 24 June 2017 - 01:59 PM
Promessa, on 24 June 2017 - 01:56 PM, said:
Armor doesn't just help you not die, it helps you deploy otherwise uncompetitive weapons arrangements. The DRG-1C only works as well as it does because it got a sizeable increase to its rate of fire and a sizeable increase to its armor so it can remain exposed to actually use that rate of fire. Without one or the other, the 'Mech doesn't have anything going for it.
Edited by Yeonne Greene, 24 June 2017 - 02:00 PM.
#32
Posted 24 June 2017 - 02:23 PM

Note the structure.
xXBagheeraXx, on 24 June 2017 - 12:40 PM, said:
Being XL friendly, because every single shots will hit your CT, isn't a positive.
#33
Posted 24 June 2017 - 02:42 PM
LT. HARDCASE, on 24 June 2017 - 02:23 PM, said:
Note that the -5S enjoys twice the CT structure quirks the other variants have, and better quirks on the STs and legs too. Since the skill tree operates with percentages the higher base value of the -5S's structure obviously transfers to massive boni when properly quirked.
Edited by FLG 01, 24 June 2017 - 02:45 PM.
#34
Posted 24 June 2017 - 03:14 PM
Edited by MechaBattler, 24 June 2017 - 03:14 PM.
#36
Posted 24 June 2017 - 05:55 PM
#37
Posted 24 June 2017 - 09:17 PM
#38
Posted 25 June 2017 - 11:26 PM
And that's the other thing. The main thing wrong. The Zeus is an Assault, it takes the slot of a Kodiak, Dire Wolf, Atlas, Nightstar, but it doesn't even have the armor of a 60 ton Dragon which is a much smaller target and the Quickdraw 4-IV has more armor. True the Zeus carries a bit more, but not as much as all the other Assaults. It can't even carry an AC20 in MWO. But all it gets is some mid-range structure quirks and buffs for your ac5 or UAC5. Most of the 3061 weapons will not work for the Zeus either, or not as well as they will for other mechs. Your 1 RAC5 is not going to frighten anyone and likely MWO's HGR won't fit any Zeus. MRMs too heavy. Maybe a UAC10 that doesn't jam.
Oh well, I just always liked the Zeus and MW4 had a good one.
#39
Posted 26 June 2017 - 02:06 AM
#40
Posted 26 June 2017 - 02:46 AM
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