

Pushing Away New Players
#1
Posted 25 June 2017 - 03:02 PM
On a brand new account, I planned on playing as few games as possible before I started hitting names I recognize as being in top tier play, guys from top units and the like. Then on the first drop it happened... Even though I was in a brand spanking new account, I ended up in a game with Afr0Thund3r, whom I believe is a T1 player.
Had a blast of a game with a trial mech, but it showed me that this is likely going to kill the game.
The game shouldn't put EMP vs new players, though that is a bit of an exaggeration.
#2
Posted 25 June 2017 - 03:10 PM
you might get your butt kicked but you sure learned something
so it depends on how you look at things
#3
Posted 25 June 2017 - 03:11 PM
#4
Posted 25 June 2017 - 03:16 PM
If it's the group queue, you're thrown to the wolves, and they don't tend to differentiate by tier.
Solo is pretty locked down though. I've run quite a few new accounts through the wringer to gift to my friends and get them into the game, and i've never seen a T1 in there that I recognize. I DO see a lot of potatoes though. Declicious, delicious potatoes. Makes it easy to rack up the bills

#5
Posted 25 June 2017 - 03:20 PM
#7
Posted 25 June 2017 - 03:27 PM
Ruben Faust, on 25 June 2017 - 03:02 PM, said:
On a brand new account, I planned on playing as few games as possible before I started hitting names I recognize as being in top tier play, guys from top units and the like. Then on the first drop it happened... Even though I was in a brand spanking new account, I ended up in a game with Afr0Thund3r, whom I believe is a T1 player.
Had a blast of a game with a trial mech, but it showed me that this is likely going to kill the game.
The game shouldn't put EMP vs new players, though that is a bit of an exaggeration.
You are right but I've had a theory about this all along.
See this game exists because of the whales. [Redacted] Those are the people pre-ordering PGI's new mechpacks when they come out.
[Redacted]
There is nothing at all that PGI does that I can see to offer new players a chance to get into the game and spend time with it before having to face the people who live in this game. Except maybe the academy but that was added during my hiatus and I haven't messed with it since trying to come back to this lousy game.
If I am right you will see that competitive mode is almost never used. It'll be dustier in there than FP because none of the seal clubbers have the balls to face up to a unit like their own.
Edited by draiocht, 26 June 2017 - 09:57 AM.
insults, unconstructive, some replies removed
#8
Posted 25 June 2017 - 03:29 PM
#10
Posted 25 June 2017 - 04:11 PM
Ruben Faust, on 25 June 2017 - 03:29 PM, said:
MWO may not be kind to new solo players, but it's absolutely crushing for new players who try to join a friend and play in the group queue. 2-player groups with inexperienced players are nothing but shark bait and cannon fodder in this game.
#11
Posted 25 June 2017 - 04:24 PM
#12
Posted 25 June 2017 - 04:25 PM
Medicine Man, on 25 June 2017 - 03:27 PM, said:
You are right but I've had a theory about this all along.
See this game exists because of the whales. [Redacted] Those are the people pre-ordering PGI's new mechpacks when they come out.
[Redacted]
There is nothing at all that PGI does that I can see to offer new players a chance to get into the game and spend time with it before having to face the people who live in this game. Except maybe the academy but that was added during my hiatus and I haven't messed with it since trying to come back to this lousy game.
If I am right you will see that competitive mode is almost never used. It'll be dustier in there than FP because none of the seal clubbers have the balls to face up to a unit like their own.
I don't know about the first part, but I will be very surprised if the comp mode does well. Just to much trolling online, this game to.
I do hope it does well though. Unlike some around here I don't hate this game and want it to do well.
Somewhat related because it is a propossed new element is Solaris. I expect that will do well for sure if NPC fill in until it gets off the ground. A premium section of the game trolls have to pay to get into, that also offers NPC enemies at times. The trolls will be rabid about it but to me it looks like an excellent way to go.
When I talk about trolls here I am talking about those hating on the game all the time, making new accounts and smashing newbies and other typical trollery.
Edited by draiocht, 26 June 2017 - 09:58 AM.
Quote Clean-Up
#14
Posted 25 June 2017 - 05:15 PM
Medicine Man, on 25 June 2017 - 03:27 PM, said:
You are right but I've had a theory about this all along.
See this game exists because of the whales. [Redacted] Those are the people pre-ordering PGI's new mechpacks when they come out.
[Redacted]
There is nothing at all that PGI does that I can see to offer new players a chance to get into the game and spend time with it before having to face the people who live in this game. Except maybe the academy but that was added during my hiatus and I haven't messed with it since trying to come back to this lousy game.
If I am right you will see that competitive mode is almost never used. It'll be dustier in there than FP because none of the seal clubbers have the balls to face up to a unit like their own.
Buying mechpacks makes you feeling tough and awesome? How? There's nothing you can buy that offers you an advantage, and if you suck at the game, there's no mech pack out there that can make you suck less, no matter what tier you're in.
Bloody hell, that's some red hot bitterness.
I pay for mechpacks. I'm a dad, with happy kids and a tolerant wife, who enjoys blowing up giant robots, and loves mechwarrior and battletech. I occasionally buy mechs because I love the game, despite it's flaws, because I often love and look forward to piloting new robots, and because I want to make sure the game keeps rolling. I've never bought a mech because I'm anticipating killing newbies while wringing my hands like some Machiavellian villain.
The biggest thing new players have to contend with is the learning curve, which is steep, but that's the nature of the game. Heck, most of the trial mechs are even more than viable now, compared to the crap they used to be. It used to be that I would smurf a new account to give a friend enough cash to buy their first mech to avoid the whole trial mech thing completely, but nowadays I just tell them which trial mech to pick, and they're fine.
Edited by draiocht, 26 June 2017 - 09:59 AM.
Quote Clean-Up
#15
Posted 25 June 2017 - 05:28 PM
Alistair Winter, on 25 June 2017 - 04:11 PM, said:
Which is why we need 2v2 solaris

#17
Posted 25 June 2017 - 05:41 PM
Alistair Winter, on 25 June 2017 - 04:11 PM, said:
I wish I knew a way of really fixing that, but the only solution I came to is really just another intermediate "bucket" for 2 to 4 mans.
When we talk about that old phrase "gotta carry", it's because very often because it doesn't take much to derp or make a mistake or pretty much anything to change a 12v12 to a 12v11 situation (or worse).
Very often a match is uneven, in that even if you are the victor in some close game or roflstomp, that you can see by the order by damage (to an extent/degree) that the amount of damage/effort put out for some people exceeds those that do nothing or get crushed early. Even in a roflstomp 12-0, there occasionally are some people that do next to no damage and sometimes it is situational... but usually it's a factor of skill and being in the right place at the right time.
So, whenever you add a friend to a group - the fact is that if they don't carry their own weight... fair or unfair, they are going to be a detriment to the team. You will have to be "that guy" to help him out and then some.
Edited by Deathlike, 25 June 2017 - 05:41 PM.
#18
Posted 25 June 2017 - 05:41 PM
Kiiyor, on 25 June 2017 - 05:15 PM, said:
Buying mechpacks makes you feeling tough and awesome? How? There's nothing you can buy that offers you an advantage, and if you suck at the game, there's no mech pack out there that can make you suck less, no matter what tier you're in.
Bloody hell, that's some red hot bitterness.
I pay for mechpacks. I'm a dad, with happy kids and a tolerant wife, who enjoys blowing up giant robots, and loves mechwarrior and battletech. I occasionally buy mechs because I love the game, despite it's flaws, because I often love and look forward to piloting new robots, and because I want to make sure the game keeps rolling. I've never bought a mech because I'm anticipating killing newbies while wringing my hands like some Machiavellian villain.
The biggest thing new players have to contend with is the learning curve, which is steep, but that's the nature of the game. Heck, most of the trial mechs are even more than viable now, compared to the crap they used to be. It used to be that I would smurf a new account to give a friend enough cash to buy their first mech to avoid the whole trial mech thing completely, but nowadays I just tell them which trial mech to pick, and they're fine.
Buying mechpacks makes you part of the problem with this game. Because you guys keep buying that crap PGI doesn't feel like they have to make new content or improvements. Why bother when they are selling products anyway?
A smart consumer doesn't buy against his own interests. Ya'll have bought enough to keep the game going for awhile. Now you need to sit back and make PGI finally earn your money instead of just giving it to them.
I love BT as much as anybody. It was a huge part of my childhood. But that doesn't mean I'm gonna fork out another dime to PGI.
#19
Posted 25 June 2017 - 05:55 PM
The method in which they try to convince you to pay that bothers me. The fact that the only mech that I could buy with the cadet bonus turned out to be a mech on the bad end of a nerf bothers me.
Things like that don't give me much incentive to keep playing, much less give them money for a mulligan.
The game's f2p system is more punishing on new players than any mishap on the battlefield.
#20
Posted 25 June 2017 - 05:57 PM
NiaMech, on 25 June 2017 - 05:55 PM, said:
The method in which they try to convince you to pay that bothers me. The fact that the only mech that I could buy with the cadet bonus turned out to be a mech on the bad end of a nerf bothers me.
Things like that don't give me much incentive to keep playing, much less give them money for a mulligan.
The game's f2p system is more punishing on new players than any mishap on the battlefield.
What mech are we talking about?
Yes, the F2P system is really punishing, as you have to truly grind before getting a reasonably sized group of mechs to play with (even if its one mech per weight class).
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