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New Skill Tree Only Encourages More Boating


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#101 Shifty McSwift

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Posted 29 June 2017 - 12:58 AM

The only proof you can provide is your stats are nicer than mine, cool! Where is the proof to the other dozens of claims you make, as apparently considering recent slams at me from you, you are all about proof to claims.

Once again, using your own silly logic on you results in further silly logic, and personal attacks, not surprising.

View PostPhoenixFire55, on 29 June 2017 - 12:42 AM, said:

Lie harder, would you? ... Quote the exact line where I've suggested anything like that.


View PostPhoenixFire55, on 27 June 2017 - 08:46 AM, said:

Your team has 12 brawlers, my team has 11 brawlers shielding my one 50-pinpoint-at-700m mech.


So this wasn't you talking about using your team mates as literal shields?

#102 PhoenixFire55

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Posted 29 June 2017 - 01:15 AM

View PostShifty McSwift, on 29 June 2017 - 12:58 AM, said:

The only proof you can provide is your stats are nicer than mine, cool!


Stats like W/L are a direct representation of both your individual skill in battle and mechlab as well as your grasp of tactics, positioning and teamwork. The only proof that certain tactics work you can have is winning using said tactics. Anything else is theorycrafting.

I'm not claiming that my understanding of tactics is perfect in general sense, but it surely is pretty much perfect compared to yours, which is clearly displayed by relative stats. You are of course free to consider my advice "terrible" and stick to your own, thus maintaining status quo and winning twice less games than I do.

View PostShifty McSwift, on 29 June 2017 - 12:58 AM, said:

So this wasn't you talking about using your team mates as literal shields?


So where did I exactly suggest that *I* was using them as shields? ... Because it would seem to me that when you have 11 brawlers and 1 sniper, the optimal positioning would be to have a sniper in the back of formation and brawlers in the front? ... That is what teamplay is about, use your mech the most effective way and make sure your teammates can do the same.

If I had a team with 11 snipers and me in a lonely brawler I would surely position myself up front, because similary it is the only thing that makes sense.

Of course if you prefer to do it the other way it would surely explain your irrelevant W/L ...

#103 Gwahlur

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Posted 29 June 2017 - 04:48 AM

Man... Get a room you two

#104 Shifty McSwift

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Posted 29 June 2017 - 05:51 AM

View PostPhoenixFire55, on 29 June 2017 - 01:15 AM, said:


Stats like W/L are a direct representation of both your individual skill in battle and mechlab as well as your grasp of tactics, positioning and teamwork. The only proof that certain tactics work you can have is winning using said tactics. Anything else is theorycrafting.

I'm not claiming that my understanding of tactics is perfect in general sense, but it surely is pretty much perfect compared to yours, which is clearly displayed by relative stats. You are of course free to consider my advice "terrible" and stick to your own, thus maintaining status quo and winning twice less games than I do.



So where did I exactly suggest that *I* was using them as shields? ... Because it would seem to me that when you have 11 brawlers and 1 sniper, the optimal positioning would be to have a sniper in the back of formation and brawlers in the front? ... That is what teamplay is about, use your mech the most effective way and make sure your teammates can do the same.

If I had a team with 11 snipers and me in a lonely brawler I would surely position myself up front, because similary it is the only thing that makes sense.

Of course if you prefer to do it the other way it would surely explain your irrelevant W/L ...


Still no actual proof of almost all the random claims you have ever made? Just more talk about stats, tsk tsk. Need proof of the things you have claimed, other than what you can relate to your score comparatively, or apparently it means all you have ever said is lies and should be ignored*

*According to your level of argumentative logic

Do your rules of faulty logic only apply to others? How can you consistently run counter to your own faulty argumentative logic in practice and still try to apply them on to others? Is the purpose of this exercise becoming clear?

#105 PurplePuke

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Posted 29 June 2017 - 06:36 AM

You two should use morelube before someone gets hurt.

#106 Shifty McSwift

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Posted 29 June 2017 - 06:45 AM

Apologies if it seemed petty, I wanted to see if using his own method against him would yield a different result than usual. Apparently not.

View PostPurplePuke, on 29 June 2017 - 06:36 AM, said:

You two should use morelube before someone gets hurt.


I don't think there's enough lube in the world, but I am willing to try Posted Image

#107 TKSax

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Posted 29 June 2017 - 11:23 AM

View PostShifty McSwift, on 27 June 2017 - 11:33 PM, said:


Holy crap that advice is terrible, and do you have any proof to all these claims?




No his advice is pretty good and most comp level teams will run decks like this with Overwatch and brawlers, its pretty common.

Edited by TKSax, 29 June 2017 - 11:24 AM.


#108 Khobai

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Posted 29 June 2017 - 11:28 AM

I use my teammates as shields. Theres no shame in it. Thats what potatos are for.





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