The6thMessenger, on 05 July 2017 - 04:03 PM, said:
Oh okay, fair enough. But is it really impossible or really hard to leg people in an SRM brawler even at 12v12?
It isn't, BUT, SRMs still aren't really prime brawling weapons. Honestly in MRBC drop 1, the only SRM mechs are the lights and that is just because cSPLs got hammered and there is no small laser class that really fulfills that role. Mediums and some of the heavier lights on the other hand can make use of MPLs on both sides sufficiently.
The6thMessenger, on 05 July 2017 - 04:03 PM, said:
Habit? Yes, but spread all over? Yes also. The single volley nature of SRMs too have better damage out over ATM or LRM's stream fire, and being aimed mean you can direct more missiles on the way of a component.
They spread, but it all depends on the hitboxes. For example the Night Gyr almost always dies through the legs when dealing with LRMs because of how huge they are and there isn't anything you can do to really protect them. Some mechs like the Whale or King Crab can't really use their arms to sponge and their torsos are large enough that they don't take any damage to the legs which means, all torso damage. So again, the spreading really isn't that terrible, not nearly as bad as some make it out to be (they are still far better than Streaks).
The6thMessenger, on 05 July 2017 - 04:03 PM, said:
Of course not, it just makes them easier to deal with. It's still a legitimate tactic, and is especially rewarding/annoying.
I never said it wasn't a legitimate, but the difference in hitboxes can make or break hitting legs. With cSPL boats, the level of accuracy made concentrating on legs easy. With the inherent spread of SRMs though, skinny legs means wasted damage potential that could've been used to hit the torso and potentially XL check something which is why during the SRM meta hitting torsos made more sense (especially against rear torsos). Terrain can also dictate which is better to focus on. The best thing to aim for really ends up being situational in the end and certain weapons do have their advantages with one or the other.
The6thMessenger, on 05 July 2017 - 04:03 PM, said:
The thing is that it still focuses shots, it can still concentrate much of it's payload. You can still isolate components.
Let me make this clear, you can aim for components, but unless you have a mech like the ASN-23 or GRF-3M, or are hugging their butt, you are not able to concentrate damage as much as you seem to think you are. A Splat Timby is not landing all 24 SRMs on a single component at 200m with any reliability on all except maybe a weird hitbox like the side of a Stalker or Mad IIC. So sure, you can aim at specific components, but you aren't landing as much concentrated damage as you seem to think unless you close a significant distance and that is important to understand. Very few mechs can pull off what the GRF-3M or ASN-23 can at 200m with SRMs.
The6thMessenger, on 05 July 2017 - 04:03 PM, said:
And what, is ATM supposed to be better without leading and convergence? You're not getting the similar accuracy that allows you to isolate a component like a laser does. So no, they don't count, they are not comparable.
You are getting better accuracy (that is shots landing) than an SRM at those ranges. Sure you don't have the
precision that some SRM mechs do, but having reliable accuracy is more important than reliable precision even at 270m (to a point mind you).
The6thMessenger, on 05 July 2017 - 04:03 PM, said:
Sure it varies. But it's still far far better at isolating a component, over ATMs. And that was the point.
You over value the important of precision over accuracy at 200m+
The6thMessenger, on 05 July 2017 - 04:03 PM, said:
Oh i don't know, TTK? What about efficiency? What if you could kill someone with less effort than you should have applied?
Less effort applied would be ATMs because you can shoot missiles on the approach, because again, SRMs are not very accurate due to their slow velocity and convergence issues for most mechs. If I can maul my opponent before he can even use his weapons effectively, I've won. Sure precision is nice, but if I'm spitting out enough volume of damage then that doesn't matter as much (this is the reason streaks are so effective against lights).
The6thMessenger, on 05 July 2017 - 04:03 PM, said:
"Original"? If it's no longer true, why on earth does it even matter?
The only reason it isn't as true is because there are effective enough laser boats that can deal enough effective damage to outweigh the volume of damage the SRMs spit out and because they can deal that damage at a farther range typically.
The6thMessenger, on 05 July 2017 - 04:03 PM, said:
Blowing off parts of a mech to limit their effectiveness is a legitimate tactic. Don't you just disregard that.
I never did, but missing those shots on harder to hit targets rather than simply going through the path of least resistance is also very important. It is all about which is easier to do.
Edited by Quicksilver Kalasa, 05 July 2017 - 04:50 PM.