KevinFlynn, on 05 July 2017 - 04:07 AM, said:
You realize that there was a tooltip while the game that was loading that encourage swapping modules to save cbills rights.
Yep. Module swapping between mechs was a mistake. It destroyed the functionality of modules as currency sinks. You'll note that the new system doesn't even allow you to move mech XP to another mech of the same variant for free. PGI learned their lesson about allowing players to bypass in-game sinks.
The_Dane, on 05 July 2017 - 09:16 AM, said:
I was thinking the same thing. I take my Battlemaster 1G short range build into a match. Lo and behold, the map is Polar Highlands. I can then click on my "Change Variant\Loadout\Whatever" button, and I can choose between the variants I already own.
I have 2 Battlemaster 1Gs. One is a ML-heavy loadout, the other a ERLL and LRM loadout. I also have a 2C that is a straight-up brawler. It'd be nice to be able to switch out to a more "map-friendly" build.
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