El Bandito, on 05 July 2017 - 05:55 PM, said:
Lol no. It wasn't 6xLRM5 Mad Dog. It was IS Trebuchet + Clan Lurm boat.
Ok... a badly built 7M without NARC and probably without TAG (which is a shame cause that is the best Medium LRM boat after the HBK-4J got nerfed so badly) & cLRMs. Case in point, of poorly built and inferior weapons systems used by people so bad that they can not even build their Mechs correctly which makes their skill level at using them highly questionable to say the least. Judging by Potato works both ways, how many just terribads run cERPPC/cGauss and can not even hit a stationary mech??? By your logic, then cERPPC/cGauss is garbage and should never be used. Somehow F u s i o n using it is the standard by which cERPPC/cGauss is be judged as a weapon system but the worst potato you can find is how LRMs are to be judged. It is a fallacious argument as presented in that context.
TKSax, on 05 July 2017 - 06:07 PM, said:
No Matter how good a mech is with LRMS it will always be less effective than a mech with Direct Fire Weapons. LRMs always hit random locations, not matter how good you are with them as you have no control where they will hit. However If I was in that Match with El Bandito he would have been dead long before his mech look like that becuase I would have been hitting his center toroso, or picked his side torso's off long before any expert LRM board could have sanded him down.
Your argument would have immensely more merit if we were playing a Single Player game, but since this is a Team Based game that requires Teamwork to Win then it falls apart. The "role" of LRM Support is melt mechs, getting Kills is secondary and almost accidental. Stripping all the armor of mechs so your teammates will actually Focus Fire trying to "secure" the Kill will amplify the Application of Force by many times since it incentivizes your teammates to do what they should be doing anyways but rarely do since very few actually have any understanding of the game we are playing is fundamentally based upon. Sure... in Comp with cooperative agreement by all to abuse the failures of PGI ignorance and/or incompetence into a gross caricature of what the game is supposed to be, it is highly warped to the point of almost unrecognizability of a ruleset of that game. But in Solo Queue the game is still fairly close to Battletech, Mid-Range & Brawling achieve Victory there while the "Meta" mechs are just detriments to whatever team that gets stuck with them. Get too much of those cancer mechs & pilots on your team and the team is dead before the loading screen timer even finishes ticking down.