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Subscription For Faction Play?


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Poll: Subscription for Faction Play (53 member(s) have cast votes)

Would you pay a monthly subscription for Faction Play if it promoted more development efforts being spent on the game mode?

  1. Yes (7 votes [12.96%] - View)

    Percentage of vote: 12.96%

  2. No (45 votes [83.33%] - View)

    Percentage of vote: 83.33%

  3. Other (2 votes [3.70%] - View)

    Percentage of vote: 3.70%

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#1 Mycroft000

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Posted 07 July 2017 - 10:58 AM

I for one would happily pay monthly for the mode if it means we could get some real efforts put into it and improvements made on a much shorter time scale than we've been given so far.

#2 Bud Crue

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Posted 07 July 2017 - 11:07 AM

View Postmycroft000, on 07 July 2017 - 10:58 AM, said:

...if it means we could get some real efforts put into it and improvements made...


Unless you can tell me what exactly those efforts and improvements would be, the answer has got to be "hell no".

Is single bucket an improvement? How about the inclusion of QP maps and modes? The unit tax? The focus on clan v IS as opposed to inter-faction warfare? Lots of things are viewed as improvements by PGI that as a player I consider a travesty. To actually pay them money for efforts and improvements I would want...no need...to have some say in what those efforts and improvement would be.

Edited by Bud Crue, 07 July 2017 - 11:07 AM.


#3 Marquis De Lafayette

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Posted 07 July 2017 - 11:25 AM

I buy mechpacks to pay them to develop FW. If it wasn't for FW, I would just wait on every mech they have launched to come out for c-bills. QP can be alright, but do I care if I have a particular new mech to run in QP?.....nope....in FW I do care.

#4 naterist

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Posted 07 July 2017 - 11:30 AM

i said yes, but i dont think pgi is capable of holding their end of that bargain up. i only say yes in a "in a perfect world, would you...." kinda sense.

and no that 15$ a month **** either, maybe like 5 bucks or something. this aint WoW

Edited by naterist, 07 July 2017 - 11:31 AM.


#5 Mycroft000

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Posted 07 July 2017 - 11:36 AM

Bud, this is just pie in the sky brainstorming here, I know it wouldn't happen.

That said, if they did pursue this, I'd want to see them hire a game designer who has an understanding of game design on par with the people who designed the original Portal, and on level with someone like Richard Garfield in terms of understanding what drives players to act in specific ways.

And naterist, I think you're right, but I'd be willing to spend $10/month for a year or so as an experiment if enough other players were willing. I already spend more than that each on Netflix and Hulu and don't get as much value out of them.

I'd also be tempted to suggest that Faction Play then be only available if you're paying the subscription, but I suspect that wouldn't work at this point simply because of the reputation that it's earned up to this point.

#6 Zoose

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Posted 07 July 2017 - 11:54 AM

You appear to be assuming they havent put in countless effort and resources only to come up with this product. While I would pay subscription if they made a worthy product, I am of the belief its their ability and not effort which has resulted in what we see today so subscription will get you nothing.

Build and they will come.........

Edited by Zoose, 07 July 2017 - 12:06 PM.


#7 maxdest

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Posted 07 July 2017 - 12:17 PM

Another idea is with each cash purchase (MC , Store etc) you get a drop down where you can choose a feature to be worked on.

e.g.
  • Solaris
  • Faction Play
  • More Maps


#8 Zoose

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Posted 07 July 2017 - 12:29 PM

View Postmaxdest, on 07 July 2017 - 12:17 PM, said:

Another idea is with each cash purchase (MC , Store etc) you get a drop down where you can choose a feature to be worked on.

e.g.
  • Solaris
  • Faction Play
  • More Maps


I like it!

#9 Mycroft000

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Posted 07 July 2017 - 12:37 PM

Zoose, in my industry(audio and video system integration) I can spend far fewer hours and resources on setting up a system that has been properly discussed with the client, designed, and mapped out so that when I arrive on site, I have a clear path to complete the project. But on projects where there have not been complete discussions with the client, where all of the proper materials have not been ordered in advance of my arrival on site, and where I'm presented with a list of equipment that needs to be integrated without proper diagrams, I can spend 3-5 times as long setting up the system.

That's what I believe has happened here. I don't think they have found the right designer who can provide a clear vision for what would actually be an improvement in the mode.

I also think there is a bit of a "Too many cooks in the kitchen" situation going on. I think because of the apparent lack of clear vision, they're listening to too many different ideas and not executing on any of them in a timely manner.

#10 naterist

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Posted 07 July 2017 - 12:59 PM

mycroft, your right. they should assign fw a team, i mean they have a freakin event team, why cant they have a dedicated fw team?

give a few people the reigns in fw the way they gave chris total control of balance. having someone who is constantly in charge of reviewing data and looking for the root causes of problems would be ideal. maybe add a guy (i vote the bearded wonder bombadil from ngng cause he knows his ****) who knows the lore like the back of his hand, and can see the ways to integrate the details from the existing universe into the game in non game-breaking and immersive ways.

#11 Appogee

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Posted 07 July 2017 - 01:01 PM

I spent a ton of money to PGI so they would deliver what they promised on Community Warfare / Faction Play.

So they already owe me a ton more development effort in making the mode better and live up to its potential.

And there's no way in the world I will pay them more to deliver what I already bought.

#12 FallingAce

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Posted 07 July 2017 - 01:39 PM

I'd pay Blizzard a monthly fee.

I would NOT pay PGI.

#13 justcallme A S H

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Posted 07 July 2017 - 03:22 PM

And the crackpot ideas continue.


The fact of the matter is we (the community) have been paying subscription, via mechpacks, since 2013. Back then Faction Play or CW back then, was promised and being "developed". The issue here is what Russ promised and what Russ delivered were literally the polar opposites.

Russ has tried to "band-aid" fix it with FP3 and QP4.1 but all that has done is actually drive players away, again, having the opposite effect because Russ has no farken clue what FP should be or what the community wants from it (which, basically, is what he promised in 2013).

So sorry to say, a subscription for FP? You've gotta be kidding.

Given the repeated failures, patches, horrific balancing etc... I cancelled all my pre-orders and will not be spending another cent. While I enjoy MWO more than most games I've played over the past 15 odd years (mainly due to the community), it only goes so far after hundreds of $$$.

#14 Commander A9

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Posted 07 July 2017 - 06:44 PM

A thousand times no!

But hey, if you're looking for a way to drive to big units from the game, here's your solution.

I thought we were just complaining about the lack of numbers in Faction Warfare?

But let's call this like it is: this idea is a subliminal suggestion of driving units away from Faction Warfare to 'level the playing field.'

Ain't happening.

Edited by Commander A9, 07 July 2017 - 06:47 PM.


#15 Mycroft000

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Posted 07 July 2017 - 06:51 PM

View Postmaxdest, on 07 July 2017 - 12:17 PM, said:

Another idea is with each cash purchase (MC , Store etc) you get a drop down where you can choose a feature to be worked on.

e.g.
  • Solaris
  • Faction Play
  • More Maps


I think this is a better idea than mine by far. No question.

#16 FallingAce

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Posted 07 July 2017 - 06:57 PM

Special incoming announcement for Russ via twitter:

Russ's twitter announcement regarding "wanting input on the future direction of the game's development" had nothing to do with development at all, but instead had to do with wanting to get people to buy into getting Solaris a real Faction Warfare added to the game. Apparently mech packs aren't "exciting" enough anymore."

#17 Tavious Grimm

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Posted 07 July 2017 - 07:44 PM

Thats a big neg, PGI has repeatedly time and ignored what players have suggested for FW and even QP. Yeah there a lot of really bad ideas, but just as many good ones, and PGIs track record of going the path of least resistance has resulted in a quasi worried Russ putting out an all call for suggestions for Solaris.

#18 Pat Kell

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Posted 07 July 2017 - 08:18 PM

Sorry, I voted no. I understand the idea behind it but I feel like most of the people here have already sunk a lot of money into this game and are not willing to pony up any more money without some up front tangible results. If you saw some more immersive issues hashed out and implemented, I think the money would flow in but right now, it's just not there.

#19 naterist

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Posted 08 July 2017 - 02:17 AM

View Postjustcallme A S H, on 07 July 2017 - 03:22 PM, said:

And the crackpot ideas continue.


The fact of the matter is we (the community) have been paying subscription, via mechpacks, since 2013. Back then Faction Play or CW back then, was promised and being "developed". The issue here is what Russ promised and what Russ delivered were literally the polar opposites.

Russ has tried to "band-aid" fix it with FP3 and QP4.1 but all that has done is actually drive players away, again, having the opposite effect because Russ has no farken clue what FP should be or what the community wants from it (which, basically, is what he promised in 2013).

So sorry to say, a subscription for FP? You've gotta be kidding.

Given the repeated failures, patches, horrific balancing etc... I cancelled all my pre-orders and will not be spending another cent. While I enjoy MWO more than most games I've played over the past 15 odd years (mainly due to the community), it only goes so far after hundreds of $$$.


Well son of a b!tch. We actually can agree on something....

#20 Carl Vickers

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Posted 08 July 2017 - 02:23 AM

View Postnaterist, on 08 July 2017 - 02:17 AM, said:

Well son of a b!tch. We actually can agree on something....


There is always a first time for everything.





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