Edited by Johnny Z, 10 July 2017 - 04:52 AM.
Early Morning Matches Messed Up
#1
Posted 10 July 2017 - 04:51 AM
#2
Posted 10 July 2017 - 04:52 AM
#3
Posted 10 July 2017 - 04:53 AM
#4
Posted 10 July 2017 - 04:55 AM
#5
Posted 10 July 2017 - 05:11 AM
I noticed Oceanic server comes up more often when I play East Coast NA mornings, hardest server for me to play on.
#6
Posted 10 July 2017 - 08:26 AM
Funny thing with the HSR....if it's not registering something, that means it's registering something else much better. Example: If your PPCs are passing through the target, switch to ballistics. Normally ACs and SRMs will be hitting hard at that point. Same same laser vomit.
#7
Posted 10 July 2017 - 08:38 AM
#8
Posted 10 July 2017 - 10:00 AM
I blame the high ping players (200-300 ms), probably oceanic.
#9
Posted 10 July 2017 - 09:02 PM
I hope this gets looked into because the numbers will show it very easily. Damage not registering among others.
Its really bad.
I can only imagine what a new player must think if he goes through this. Let me assure anyone that this happens to others because its done to well not to be practiced a lot. 110% for sure. I took the time to look into it. This sort of thing could not be any worse than what is happening in early hours game play. This needs looked at seriously.
Edited by Johnny Z, 10 July 2017 - 09:09 PM.
#10
Posted 10 July 2017 - 09:20 PM
Edited by draiocht, 11 July 2017 - 12:43 PM.
unconstructive, replies removed
#11
Posted 10 July 2017 - 10:04 PM
Welcome to the life of someone in Australia, for large chucks of the day you are stuck playing on the NA, or worse EU, servers with a ping of 250-350.
Hell, even on Oceanic the best ping most of us get here is 120.
Edited by Dahoota, 10 July 2017 - 10:05 PM.
#12
Posted 10 July 2017 - 10:55 PM
I find 250ms ping no worries to play with. You get used to it.
#13
Posted 10 July 2017 - 11:25 PM
#14
Posted 10 July 2017 - 11:31 PM
#15
Posted 11 July 2017 - 01:30 AM
justcallme A S H, on 10 July 2017 - 10:55 PM, said:
I find 250ms ping no worries to play with. You get used to it.
Yeah 250 is delayed, but fine, once you get used to that latency effect on the game, but jumping between 50 and 250 can be disorienting to that sort of feeling of normality and make the gap seem much more than it really is. And at 250 there definitely is delay.
#16
Posted 11 July 2017 - 01:45 AM
Pretty much every time I miss, it is due to crappy aim (and my aim is quite crappy).
#17
Posted 11 July 2017 - 02:02 AM
Edited by Johnny Z, 11 July 2017 - 02:02 AM.
#18
Posted 11 July 2017 - 02:12 AM
impossible to hit.
SRM hitreg seems off too. I was fighting a Cicada in my Huggin. 2xSRM4 Artemis. We had similar top speed so I was behind him at maybe 40-60 m the whole time and he wasn't dodging that much. It was one of those situations where it looks like in a fighter plane, your opponent is kind of gently floating in your sights because there isn't much relative movement between the mechs. I fired 4 SRM salvos and kept the machine guns going. It was so close and so little movement that at least 80% of my fire hit the center of his back. Still his armor only turned yellow.
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