

Any Way To Get Mwo To Use More Cpu/gpu To Get More Fps?
#1
Posted 11 July 2017 - 12:01 PM
So any suggestions on how to get the game to use more of the systems power? Some game settings or Windows settings or graphics card settings? Any user.cfg that I can add in to help?
Does the server/lag affect fps in this game a lot? I know its not usually a big factor in other games fps but would explain a lot if it did.
Some other info:
i7 4770k @4.4ghz
RX470 4GB stock to light overclock (OC doesn't seem to matter in MWO)
16GB DDR3 2133
Asus z87-a
Newest drivers though have tried a couple of older ones
power plan set to high
Tried different settings but currently all low except object detail and enviroment very high.
Other games use more gpu and benchmarks max it out.
#2
Posted 11 July 2017 - 12:07 PM
# Don't need cockpit glass so disabled
gp_option_ShowCockpitGlass=0
# Removes filmgrain (you don't want anyways) may not give you better performance but it will look nicer
r_HDRGrainAmount=0.0
# Limits and tells the system not to try and go faster than 70fps
sys_budget_fps=70
sys_MaxFPS=70
Edited by Chagatay, 11 July 2017 - 12:15 PM.
#3
Posted 11 July 2017 - 12:07 PM
#4
Posted 11 July 2017 - 12:19 PM
You can get MWO to use more then the hardlocked 4 cores it's using right now.
NARC BAIT already did a post describing several options, for example to get the game to play sounds even when tabbed out.
https://mwomercs.com...urrent-usercfg/
Basically you create a user.cfg data in your MWO file and copy sys_job_system_max_worker = 6* in there
*number of cores MWO shall use (set it to 0 if you just want it to use the max amount avaliable)
Edited by Bonzai VI, 11 July 2017 - 12:26 PM.
#5
Posted 11 July 2017 - 01:33 PM
Bonzai VI, on 11 July 2017 - 12:19 PM, said:
You can get MWO to use more then the hardlocked 4 cores it's using right now.
NARC BAIT already did a post describing several options, for example to get the game to play sounds even when tabbed out.
https://mwomercs.com...urrent-usercfg/
Basically you create a user.cfg data in your MWO file and copy sys_job_system_max_worker = 6* in there
*number of cores MWO shall use (set it to 0 if you just want it to use the max amount avaliable)
Give it a try, I personally didn't see any change.
Results for i7 seemed mixed in that forum thread. MWO is probably single core/thread performance locked (as are many applications not just MWO). It still can help if you have lots of background processes. More cores opened to MWO allow it to assign tasks to a core that is idle or not doing much. This assuming the OS isn't being efficient in thread/core assignment.
#6
Posted 11 July 2017 - 02:30 PM
#7
Posted 11 July 2017 - 02:47 PM
lololol jk
#8
Posted 11 July 2017 - 03:51 PM
Edited by Vxheous Kerensky, 11 July 2017 - 03:52 PM.
#9
Posted 11 July 2017 - 03:54 PM
the mostly likely culprits are shadows and particle effects; if you turn those settings down and are still seeing semi-random fps drops it's unlikely your processor is the issue
Edited by AssaultPig, 11 July 2017 - 03:55 PM.
#10
Posted 11 July 2017 - 04:00 PM
Im running my I5 7600k at 4.8 and getting pretty much the same FPS as Vx is.
#11
Posted 11 July 2017 - 04:46 PM
Carl Vickers, on 11 July 2017 - 04:00 PM, said:
Im running my I5 7600k at 4.8 and getting pretty much the same FPS as Vx is.
my 4.25ghz xeon with SLI 980s still struggles with this game at times. it is sad. I swear the game ran WAY better a year ago. I had zero issues on my i7@3.8ghz with SLI480s with max everything....
#12
Posted 11 July 2017 - 04:57 PM
Chagatay, on 11 July 2017 - 12:07 PM, said:
(user.cfg) doesnt work as well as it used to, as many features have become options in the Menus,
Chagatay, on 11 July 2017 - 12:07 PM, said:
gp_option_ShowCockpitGlass=0
this is already an option in the menu,
(Right under Start in 3rd Person)
Chagatay, on 11 July 2017 - 12:07 PM, said:
r_HDRGrainAmount=0.0
this was removed a wail i go to my knowledge,
(also when it did matter it was only worth 2-4 frames, not much at all)
Chagatay, on 11 July 2017 - 12:07 PM, said:
sys_budget_fps=70
sys_MaxFPS=70
this can be dont with out (user.cfg) Just Enable V-Sync, and it will lock your Frames to 60,
(it locks your FPS, so your Computer and Monitor play at the same Frames, to Play more Smoothly)
As PGI works on Optimizing more Features in MWO, the(CodeLines) is mattering less & less,
at this point the (user.cfg) doesnt Benefit MWO Players much at all, much less then it used to,
many (CodeLines) with the (user.cfg) have since been removed & as such no longer Function,
use of these (CodeLines) may cause the System to Loop causing problems with Game play
its for these reasons i would have to advice against using the (user.cfg) File,
as doing such for most Systems will do more harm than good to your FPS,
Thank you,
Edited by Andi Nagasia, 11 July 2017 - 05:04 PM.
#13
Posted 11 July 2017 - 06:41 PM
Chagatay, on 11 July 2017 - 12:07 PM, said:
# Don't need cockpit glass so disabled
gp_option_ShowCockpitGlass=0
# Removes filmgrain (you don't want anyways) may not give you better performance but it will look nicer
r_HDRGrainAmount=0.0
# Limits and tells the system not to try and go faster than 70fps
sys_budget_fps=70
sys_MaxFPS=70
Cockpit glass is a menu option now so not sure if that does anything now.
I'm pretty sure they removed film grain, I don't really see it now and I think that cvars default is 0 now.
I will try the sys_maxfps again but every time that I've tried limiting fps I always get really bad screen tearing. Had it on my last 2 cards with that command, 3rd party programs, and video card options. Though this is a new card so maybe it will work now, would be nice because I'm only interested in smooth gameplay not super high fps.
ScrapIron Prime, on 11 July 2017 - 12:07 PM, said:
You know whats funny though. I actually installed the original Crysis yesterday to see how it would run on this system and it actually runs great, and its 10 years old now. Still looks great too, well the character models aren't that great but they never were, but those trees man, those trees...
Only played through the first few checkpoints but 75-100% gpu usage and it was in the 90-100% most of the time, ~100fps, everything but motion blur maxed 1920x1080.
Bonzai VI, on 11 July 2017 - 12:19 PM, said:
You can get MWO to use more then the hardlocked 4 cores it's using right now.
NARC BAIT already did a post describing several options, for example to get the game to play sounds even when tabbed out.
https://mwomercs.com...urrent-usercfg/
Basically you create a user.cfg data in your MWO file and copy sys_job_system_max_worker = 6* in there
*number of cores MWO shall use (set it to 0 if you just want it to use the max amount avaliable)
I'll have to check that out, some of the stuff looks good. Though I'm not sure if that sys_job_system_max_worker would help me since none of the cores are ever getting worked, and I only have 4 physical cores, though 8 logical with hyper threading. Plus I'm not positive but I think I had that back when I was using a user.cfg and didn't notice a difference.
Chagatay, on 11 July 2017 - 01:33 PM, said:
Give it a try, I personally didn't see any change.
Results for i7 seemed mixed in that forum thread. MWO is probably single core/thread performance locked (as are many applications not just MWO). It still can help if you have lots of background processes. More cores opened to MWO allow it to assign tasks to a core that is idle or not doing much. This assuming the OS isn't being efficient in thread/core assignment.
Yeah thats kind of what I was thinking, maybe even though the cores are not being used much this would help with the latency on them and speed things up a bit, less microstutter maybe.
Gas Guzzler, on 11 July 2017 - 02:47 PM, said:
lololol jk
LOL been meaning to for my last 2 cards but those AMD deals man...
Edited by dario03, 11 July 2017 - 06:48 PM.
#14
Posted 12 July 2017 - 12:16 PM
AssaultPig, on 11 July 2017 - 03:54 PM, said:
the mostly likely culprits are shadows and particle effects; if you turn those settings down and are still seeing semi-random fps drops it's unlikely your processor is the issue
They are already down.
Carl Vickers, on 11 July 2017 - 04:00 PM, said:
Im running my I5 7600k at 4.8 and getting pretty much the same FPS as Vx is.
Honestly I didn't notice much of a difference between 3.5 and 4.4ghz in this game. Maybe if I had more settings turned up but as is, the cpu never seems to get pushed.
Andi Nagasia, on 11 July 2017 - 04:57 PM, said:
this can be dont with out (user.cfg) Just Enable V-Sync, and it will lock your Frames to 60,
(it locks your FPS, so your Computer and Monitor play at the same Frames, to Play more Smoothly)
As PGI works on Optimizing more Features in MWO, the(CodeLines) is mattering less & less,
at this point the (user.cfg) doesnt Benefit MWO Players much at all, much less then it used to,
many (CodeLines) with the (user.cfg) have since been removed & as such no longer Function,
use of these (CodeLines) may cause the System to Loop causing problems with Game play
its for these reasons i would have to advice against using the (user.cfg) File,
as doing such for most Systems will do more harm than good to your FPS,
Thank you,
Could try that too. but isn't the downside of vsync added latency?
#15
Posted 12 July 2017 - 03:15 PM
It definitely has reduced my drops tho, which helps.
http://store.steampo...imize_Your_FPS/
#16
Posted 12 July 2017 - 04:20 PM
I have this bookmarked, closest to what we had.
Object Detail, Particles, Shadows and Texturing seems to be the 4.
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