- Air Strike and Arty should have a 5 second 'charge' time, ie, painting the designated target, before they are actually used and consumed.
- UAV should have a 5 second stationary requirement to deploy.
As they are currently in the game, they require very little thought or skill to use, just a simple arbitrary hot key click.
However, the above suggestions would make the use of these consumables a bit more immersive and balanced, with proper utility and discretion required for their use.
This is all I have to say, short and sweet. Have a nice day, MechWarriors.