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Now split-location weapons.
Its a rule in battletech that Heavy Gauss can only be mounted in torso locations. You are not allowed to put it in an arm. Its so powerful, bulky, and heavy that even if the arm could lift it to fire, it would damage the arm when it fired.
So crit splitting would only let you split the heavy gauss' crits between the side torso and center torso anyway.
As far as MWO is concerned, there is a very simple way they could do crit splitting.
They could release the variants of the Atlas, Banshee, Stalker, Highlander that use a single heavy gauss. But that heavy gauss would be "hardwired". You would be unable to remove it. But in exchange for being hardwired, it would have its crits split between the side torso and center torso. That would allow you to use an XL or LFE engine.
Because its hardwired they wouldnt have to write code for dynamic crit splitting. It would simply be a locked piece of equipment that takes up 9 crits in the side torso and 2 crits in the CT.
Of course only those specific variants with hardwired heavy gauss would be able to benefit from the crit splitting... but its better to have that option than not have it at all.
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This means you don't get to reduce/add crits or tonnage. Period. Otherwise, very rapidly MWO will produce variants that simply cannot function in TT due to breaking construction rules. Note how most MWO-specific variants tend to have small amounts of ammo stock vs. the larger amounts we stuff into them later?
Im sortve against changing tonnage/crits. I mean Im fine with it as an absolute last resort. But if theres other ways to fix a weapon I think they need to explore those options first.
Like my above solution for heavy gauss. A lot of the time certain weapons are only used with certain mechs anyway. So I dont think its a huge problem if heavy gauss isnt viable on every mech, as long as its viable on some mechs.
Edited by Khobai, 14 July 2017 - 01:56 PM.