

Patch Notes - 1.4.126 - 18-Jul-2017
#561
Posted 18 July 2017 - 02:19 PM
Say hello to PPC's everybody. all PPC's all the time. Pesky fast lights poking and sniping with PPC's, able to effectively engage and score hits at 1000 meters.
Plus the justification for it is weird. 'Gauss PPC is bad, we want to nerf it! We're going to do this by making Guass/PPC work even better together by giving PPC's the same velocity as gauss!'
#562
Posted 18 July 2017 - 02:24 PM
Edited by Cherry Garden full of Blue Roses, 18 July 2017 - 02:34 PM.
#563
Posted 18 July 2017 - 02:40 PM
Edit: To clarify, a build on Sarna which would total 50 tons actually takes 51.5 tons in MWO.
Edited by Red Shrike, 18 July 2017 - 02:42 PM.
#564
Posted 18 July 2017 - 02:50 PM
Quote
It showed up fine in preview mode! Why can´t i hotlink images without file extension?!
Edited by burns, 18 July 2017 - 02:50 PM.
#565
Posted 18 July 2017 - 02:59 PM
Dermot Von Jankmon, on 18 July 2017 - 01:49 PM, said:
Can remove the side torsos and put jump jets on it still
Remove head pod but it doesn't allow me to move the ECM (As advertised I'd be able to do)
Can't buy additional COU-H heads for C Bills
Also Cougar is hella squishie, Its gonna need some durability quarks.
Plz PGI hot fix this, I've spent a ton of money on your game, I've not complained about ANYTHING. But this. Yeah I'm going to complain about
Yeah, the jumpjet glitch was brought up in the demo video yesterday... they know about it...
You will only have one Cougar H head until they drop for Cbills... It's the way it's always been. After they drop for Cbills you can buy more pods, until then, you're stuck with what you've got.
#566
Posted 18 July 2017 - 03:06 PM
burns, on 18 July 2017 - 02:50 PM, said:
It showed up fine in preview mode! Why can´t i hotlink images without file extension?!
The patch notes say that weapon visuals have not been retrofitted for all Mechs yet. There is a short list of Mechs who are already updated. The notes make no mention of when the other Mechs will get the visual updates, I assume that it will be a few chassis each patch for the next few patches.
#567
Posted 18 July 2017 - 03:12 PM
#568
Posted 18 July 2017 - 03:39 PM
Commander James Raynor, on 18 July 2017 - 03:12 PM, said:
2 at "optimal" range, but it's (still) 3 damage short range, 2 mid range, 1 long range.
#569
Posted 18 July 2017 - 03:41 PM
#570
Posted 18 July 2017 - 03:49 PM
#572
Posted 18 July 2017 - 04:56 PM
I have noticed that many IS Mechs have ballistic velocity, cooldown and range quirks. A few also have UAC Jam reduction quirks.
The November 2016 patch significantly changed UACs with increased jam chances and longer cooldown. This change was made to control dakka boats. Mechs that can only equip one or two UACs ended up being collateral damage. Most of them became poor builds due to increased weapon jams.
For example, I ran a HBR Prime with 2xUAC5 and 4 erML. After the change, my match scores in that Mech dropped by about 50. It was far from being a great build but it was one I enjoyed. Now, I am forced to run the Hellbringer as laser vomit to have a good build.
If nothing else can be done, would it be possible to give Mechs such as the HBR Prime that can only realistically carry one or two UACs a jam reduction quirk?
#573
Posted 18 July 2017 - 05:37 PM
#574
Posted 18 July 2017 - 05:46 PM
Racersky, on 18 July 2017 - 05:37 PM, said:
If you read the bottom of the patch notes, there's a "known glitches" section, and the incorrect quirks are listed there.

#575
Posted 18 July 2017 - 06:06 PM
#578
Posted 18 July 2017 - 08:06 PM
#579
Posted 18 July 2017 - 08:10 PM
why does the IS ultra ac only fire 3 slugs and the clans fires 4 slugs?
#580
Posted 18 July 2017 - 08:35 PM
• Velocity increased to 1900 (from 1300).
Clan ER PPC
• Heat increased to 14.5 (from 14)
• Velocity increased to 1500 (from 1300).
why does the IS er ppc get an extra 400 velocity rating?
so we upgrade the clan one slightly add some more heat but the IS one, ah lets just make it almst as fast as a guass rifle for no cost, nadda, nothing, but increase the clan one by 200 metre and heat goes up increase Is one by 600 m and nothing
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