

Patch Notes - 1.4.126 - 18-Jul-2017
#521
Posted 18 July 2017 - 07:43 AM
#522
Posted 18 July 2017 - 07:56 AM
Zergling, on 18 July 2017 - 03:39 AM, said:
So MRMs are inferior in damage/ton, even if you account for MRMs having more damage per ton of ammo, while also being hotter than SRMs.
With no practical advantage in spread, MRMs are definitely inferior in damage output to SRMs within SRM range.
Which is the entire point of MRMs; you get less firepower than SRMs, in exchange for better range.
You seem to be ignoring the fact that MRMs were not intended as an SRM replacement, but as an alternative to LRMs. Their origin lay in optional dead-firing LRMs rules. Their spread as compared to LRM5s and 10s (4.2m) is a negligible increase to do double the number of tubes being fired, for the same crit size of an LRM10 but less mass. The MRM20 is comparable in physical size to the LRM15 at the same mass. The MRM30 is the same size/weight as an LRM20, and the MRM40 is the same size as an AC/10. However in the lore the ammo per ton was the same # of shots for each launcher as the four respective LRM launcher sizes (10s got 24 shots per ton thru 40s at 6 per ton). Since we have inflated LRM per ton #s... we're also going to get inflated MRM per ton #s, although where they got 300 as the appropriate # no one will ever know. Should have been the same as LRMs at 180.
#523
Posted 18 July 2017 - 08:03 AM
Dee Eight, on 18 July 2017 - 07:56 AM, said:
You seem to be ignoring the fact that MRMs were not intended as an SRM replacement, but as an alternative to LRMs. Their origin lay in optional dead-firing LRMs rules. Their spread as compared to LRM5s and 10s (4.2m) is a negligible increase to do double the number of tubes being fired, for the same crit size of an LRM10 but less mass. The MRM20 is comparable in physical size to the LRM15 at the same mass. The MRM30 is the same size/weight as an LRM20, and the MRM40 is the same size as an AC/10. However in the lore the ammo per ton was the same # of shots for each launcher as the four respective LRM launcher sizes (10s got 24 shots per ton thru 40s at 6 per ton). Since we have inflated LRM per ton #s... we're also going to get inflated MRM per ton #s, although where they got 300 as the appropriate # no one will ever know. Should have been the same as LRMs at 180.
My *guess* (and that's all it is) is that the arguement is that MRM ordinance lacks the guidance system of an LRM and smaller payload than an SRM and therefore could be smaller...? thus you could fit more of them per ton...?
Of course Streaks kill that argument by being the *SAME* weight as SRMs *with* guidance *and* SRMs payload... soooooo... yay?
Edited by MovinTarget, 18 July 2017 - 08:03 AM.
#524
Posted 18 July 2017 - 08:10 AM
MovinTarget, on 18 July 2017 - 07:10 AM, said:
I think MRMs function like LRMs fired without a lock. The entire stream will track to the spot your crosshair was on at the time of firing.
#525
Posted 18 July 2017 - 08:16 AM
Quote
Different contractor with more compact guidance system, in case of SRMs another one bid cheaper, so what is commonly the standard in the IS is actually clunky cumbersome trash.

And of course you can always safe weight by using more efficient fuel and payload in a SSRM compared to an SRM.
Same weight, higher price.
Man I love overthinking.
Pihoqahiak, on 18 July 2017 - 08:10 AM, said:
I think MRMs function like LRMs fired without a lock. The entire stream will track to the spot your crosshair was on at the time of firing.
No, we saw them fanning out in the sneak peek yesterday, every missile goes to the actual crosshair location. Looks awesome, you can vomit missiles EVERYWHERE!
Edited by John McHobo, 18 July 2017 - 08:18 AM.
#526
Posted 18 July 2017 - 08:20 AM
Friday evening ??
#527
Posted 18 July 2017 - 08:30 AM
Dee Eight, on 18 July 2017 - 07:56 AM, said:
Debatable; the MRM10 is identical to the SRM6 in tonnage and slots, so it was probably intended by the TT designers at the time to be a 'quick swap' replacement for the SRM6.
An example of swapping SRM6s for MRM10s would be the Raptor B to Raptor E config.
The B has 3x SRM6 and a single Small Laser, the E just swaps the SRM6s for MRM10s.
MRMs frequently replaced LRM10s too though, like on the Dragon/Grand Dragon, with the spare tonnage going to other equipment.
MRM20 and MRM30 are obvious replacements for LRM15 and LRM20, no argument there.
Dee Eight, on 18 July 2017 - 07:56 AM, said:
1 ton of LRM20 in TT = 6 shots
6 times 20 = 120 missiles
1 ton of MRM40 in TT = 6 shots
6 times 40 = 240 missiles
1 ton of LRM ammo in MWO is 180 missiles, so it has been increased by 50% above TT level.
At 300 missiles per ton, MRM ammo in MWO has only been increased by 25% above TT level; if it were increased by the same amount as LRMs, it would be 360 missiles per ton.
#528
Posted 18 July 2017 - 08:31 AM
No more artificial boosters or handicaps! 250-250 even-tonnage. Let player skill decide the rest!
Edited by Commander A9, 18 July 2017 - 08:33 AM.
#529
Posted 18 July 2017 - 08:48 AM
You are probably thinking "what is this god damn freebirth sayin", but you are wrong.
I prefer Clan-Tech myself (as a former clanner and now merc) but now I don´t need to spend any C-Bills on my Clan-Mechs and can focus on my IS-Mechs.
Also I am still broke since the last bigger sales and I didn´t play for a while.
Oh, and the back paddle to the Laservomit is really boring, but I guess that there is Clan more affected then IS now.
#530
Posted 18 July 2017 - 08:51 AM
#532
Posted 18 July 2017 - 11:47 AM
#534
Posted 18 July 2017 - 11:50 AM
#535
Posted 18 July 2017 - 11:50 AM
#536
Posted 18 July 2017 - 11:51 AM
YUyahoo, on 18 July 2017 - 11:47 AM, said:
RyaKkOo, on 18 July 2017 - 11:50 AM, said:
Look up one
#538
Posted 18 July 2017 - 11:58 AM
FireStoat, on 17 July 2017 - 04:49 PM, said:
Last time I looked, there were about 20 Omnis I would happily lock to stock pods for the benefits of being a BattleMech. Where do we sign?

#539
Posted 18 July 2017 - 12:10 PM
#540
Posted 18 July 2017 - 12:18 PM
When will you try to improve the usage of he GUI.
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