I was just curious if anyone's tried the following or is willing to:
https://www.howtogee...-supersampling/
PLEASE NOTE: Some monitors cannot handle it so make sure you can test the resolution first.
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I've managed to get it working with Windows/Nvidia for a 1080 but MWonline still cannot recognise it. It seems to pick a list of supported resolutions from somewhere.
I've edited the "attributes.xml" file to use a 4k resolution but no joy (obviously made a backup before I started).
Anyone willing to try?
1
Supersampling Your Resolution
Started by The Unstoppable Puggernaut, Jul 16 2017 12:01 AM
1 reply to this topic
#1
Posted 16 July 2017 - 12:01 AM
#2
Posted 16 July 2017 - 12:07 AM
It works fine, but isn't worth doing because MWO doesn't scale the UI, it just gets smaller.
I can run MWO in 4K beautifully, but I can't read any text on the screen in the mechlab as it's absurdly tiny.
MWO isn't really usable beyond 1080p because of that lack of scaling.
I mean, gameplay looks awesome, but everything else is broken.
I can run MWO in 4K beautifully, but I can't read any text on the screen in the mechlab as it's absurdly tiny.
MWO isn't really usable beyond 1080p because of that lack of scaling.
I mean, gameplay looks awesome, but everything else is broken.
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