KageRyuu, on 22 September 2017 - 01:49 PM, said:
Frankly the balancing mechanic of RACs shouldn't be damage or unjam speed, it should be heat, after all if you're firing your weapon over 3 times faster than the equivalent UAC, one would expect 3 times the HPS, not under half as much damage per shot.
Personally, they should rename the RAC5 to the RAC2, and get on with making an actual RAC5, rather than trying to "fix" a system that has worked for far longer than most of them have likely been alive.
What they 'could' do to fix them is to increase the RAC/2 to around the current damage of the RAC/5, but give it an rng spreading of an LB that is cone-of-fire-esk (which may or may not grow larger the longer you hold fire) then buff the RAC/5 by 50% and also giving it spread. Currently they are too accurate but don't dish out as much firepower to make them feel like actual BT RACs. Oh, and then you could increase the heat generated by each by quite a bit to signify they should be a solo main-weapon like an UAC/20 (which the RAC/5 is supposed to be around in power. UAC/20 doing 40 damage a turn while the RAC/5 does 30 in TT).