Considering Direwolf's loadout has a lot of ballistics, and considering its max speed and general engine size, mobility makes sense, how can it be the same sized engine, and same tonnage as a KDK yet travel some 20kph slower and twist at about the same speed? Needs a dash of logic.
4
Should The Dire Wolf Get Armor Quirks Like The Annihilator?
Started by Gas Guzzler, Jul 19 2017 09:01 PM
41 replies to this topic
#41
Posted 20 July 2017 - 09:48 PM
#42
Posted 20 July 2017 - 10:10 PM
AppleseeN, on 20 July 2017 - 12:56 AM, said:
than crown gone to Vampire which called in some BT fiction as "Undead",
VME-1A and the rest of VME series cause mojority of that mek models wear "Blazer" as main armament. Bad news that we'll never saw an "Whaler" VME-WHR who welds dual-IGR
VME-1A and the rest of VME series cause mojority of that mek models wear "Blazer" as main armament. Bad news that we'll never saw an "Whaler" VME-WHR who welds dual-IGR
Okay this is driving me nuts. I cannot find a single thing about a Vampire mech. Vampire is the name of a dropship. Nothing comes up with a model number of VME so I am really curious if this is an actual thing or is it a mechforce uk thing?
As for the topic I'm okay with giving some armor quirks to the poor Daishi.
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