MischiefSC, on 23 July 2017 - 04:54 PM, said:
So you want to go by the math? UAC5 does 2x5 PPFLD within 0.5 seconds of wanting to shoot the enemy. It starts 10 pts ahead with better accuracy. By the time the RAC has inaccurately done 10 pts over a target the UAC5 has put out 20-25 pts of damage with better accuracy. The ability to shoot and twist without loss of DPS. With I individual PPFLD it's much easier to keep shots on target on the move.
Yes, because it does 5 damage at the zeroth second. So does AC10 does 10 damage at 0th second, so does AC20, and so does 20 damage at 0th second.
But lets face it, Dakka are for prolonged fire, its so you could barrel down with your enemy. If you're poking instead of staring, you might as well go lasers, ppcs, or gauss.
Again, the game is just more than 2-seconds, hell even just 0.5s, likewise a competent dakka user, be it UAC or RAC, could get prolonged exposure.
And no, the UAC5 has need 3.32s to put out 25 damage -- that is 5 damage at 0th, 5 more for double shot at presumably 0.83s. 5 more at 1.66s, + 5 more for double shot. For the last shot, which is odd-numbered, the weapon needs to recycle twice, and only shoot on the last part - dealing 5 damage at the "zeroth" second of the third volley. So 1.66 + 1.66 = 3.32s.
The RAC currently as they are does 10.92 DPS after 1s of spoolup time, so that leaves us 25.3344 damage which is essentially the same. I will give you that the UAC5 is a lot more accurate. But then we get to the higher exposure times.
True, i will give you that PPFLD damage is better. But the UAC5 also have the tendency to stare, after all at 0.83s, that's not a lot of time between shots to actually shield, or get off target and on target to armor roll. And then we get to the discombobulating part that the RAC5 would blind you.
However you have yet to disprove the math i put forward. All you ever did is just dismissed mine, without actually challenging it. It's like when you said ATM would out-brawl SRMs, when it's not even brawling in the first place.
MischiefSC, on 23 July 2017 - 04:54 PM, said:
For much of the same reason that the IS ERLL was better than the Clan ERLL due to shorter burn time (even with inferior damage/tic) prior to the recent changes RACs, with charge up and stare down design is going to lose out vs the UAC5.
Lol there you go again. Gonna lose on stare-down, but not do stare-down. Don't make me laugh. All your argument hinged on out-poking of 0.5-2.0s window time, but then you suddenly turn to out-staring.
Math says that UAC5 does 6.02 EDPS, the RAC5 currently does 10.92 DPS with 1s spin-up time.
Given 4s of stare time, the UAC5 given 5 damage at 0th would be 5 + 24.08 = 29.08. The RAC5, with 1 spin-up time did 32.76 damage for 3s, and that's giving the UAC5 a boost.
MischiefSC, on 23 July 2017 - 04:54 PM, said:
Have already tested it tons. Have discussed testing with other people. Happy to test it with you. Could probably even help get a 4 v 4 RAC vs UAC match going.
I'll post Urbie builds and skill trees later when I'm home and we can come to an agreement on that and test it to prove the point if you want.
Oh please, i already offered my hand on testing. But you keep making the test environment invalid by having too much other factors at play, and would ultimately prove nothing.
I'm still down to try, but really it's all moot until you agree to actually make the builds as homogeneous as possible.
MischiefSC, on 23 July 2017 - 04:54 PM, said:
What the math shows is why the RAC is bad. The DPS gain is minimal and lags 1 second behind the UAC. 1 second is a lifetime when you're talking trades.
All you ever shown that the UAC5 is better at poking, which is not the entirety of the game -- there is more than 0.5-seconds or 2-seconds of combat.
And if anything was shown to be bad, it's your math. Really you couldn't even calculate the time it takes for the UAC5 to do 25 damage right?
MischiefSC, on 23 July 2017 - 04:54 PM, said:
For the 1 ton, 1 slot increase (also a big deal) and the heat increase (also big) you get a small DPS advantage that delayed 1 second and only lasts a few seconds.
Again, the weapon is not a UAC, it's an RAC. Given it's mechanic, maybe you should adjust your approach on how to use it? That's like you wanting to use ERSL for 700m poking.
MischiefSC, on 23 July 2017 - 04:54 PM, said:
Eliminate the spin-up, either increase the DPS a bit or extend the jam bar a bit.
No, spin-up needs to be reduced, not eliminated. While i would welcome the extended jam bar, it's just that we don't need the RNG once we're already risking so much by a 5s stare down.
MischiefSC, on 23 July 2017 - 04:54 PM, said:
The UAC will always out trade the RAC and even at mid range the slight decrease in DPS is bridged by the significant gain in accuracy and useful range.
No, it will out poke it. But RAC5 will out-stare and do more damage overtime. Again there's math that just proved you wrong in the beginning. And you switching poking with staring.
MischiefSC, on 23 July 2017 - 04:54 PM, said:
However it's already been tested. Repeatedly.
Don't you ******** us. You haven't shown us good reason to believe that you actually tailored a good test environment, not especially with your videos against Angry Spartan.
Edited by The6thMessenger, 23 July 2017 - 06:00 PM.