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Tier Rank Very Unhealthy


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#1 GuardDogg

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Posted 21 July 2017 - 06:47 AM

Over the years, been playing Mechwarrior Online. And I have noticed changes. When they introduced the "Tier" rank thing. That is when it all changed. All of a sudden players were in Tier 1 in their first week (days), and I was still working up on Tier 5 to Tier 4. How the heck did these guys do it? I ended up on Tier 3, (half way). I was so fed up, I just played, and couldn't care about Rank anymore. Was getting Tier 5 players (new players) on Tier 3. I was like.... ?? What? So, not trying, or just playing will lower your rank, and I did go back down to Tier 5 for not worry about Rank "Just play". Past months, been stressing myself to get back up, and noticed that the battlefield is one messy place. No organization, formation. A friendly can have combat skills alone, but terrible piloting skills (banging into you, getting in front of your fire, on your back). Or yet bad combat skills, and great piloting, avoiding team mates, but end up losing at the beginning of round. Try put both together. Piloting and combat skills. Not easy with the team your in. Their is no formation. Everyone is scattered (but grouped together). The enemy can have bad tactics, and win over the best. So you lose rank, because of other players mistakes. You can be the best, helping the team, lose round and still lose rank. So when your trying, your screaming, upset, your heart rate is up, yelling, and then those who call out "Stupid team", even if your on a great team. You can lead command, and half your team does not follow instructions. Just not fair at all. Games, sims are suppose to be fun, enjoyable, but this one (like FPS), end up being unhealthy, stressful. Specially for a guy who enjoys the Battletech franchise and hopes to be in a Mech and in a battlefield. Some things need to change for the better, not to the hospital.

#2 RestosIII

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Posted 21 July 2017 - 06:55 AM

I just try to ignore my PSR rank, and focus on trying to not be a burden to my team while having fun.

#3 Ssamout

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Posted 21 July 2017 - 07:01 AM

Quickie play can be a harsh mistress with all kinds of potatoes rolling about. Especially now with the skill whatchamacallit and a raging civil war(?) on our hands. Some people have tried grouping up through 3rd party software Teamspeak/Discord to try to minimize the chance of ending on a team that enjoys nosepicking over actual mechcombat but even that doesn't always help.

What to say? Perhaps the problems will go away when the harsh cold northern winter hits us again. I just feel sorry for those who live near the equator or heaven forbid southern hemisphere where things go upside down.

Bless ya peeps.

#4 jss78

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Posted 21 July 2017 - 07:12 AM

That's just life in the random queue. Using the organized team game modes is really your only alternative. It'll get a bit better if you work your way up tiers, but a lot of the frustration will remain.

Your team is composed of random individuals, but so's the enemy team, so they're in no better position. So it's fair, but there's a big random element. In the long term, if you play well, you'll be winning a bit more than losing, and go up tiers.

As far as random queue, I think you'll just have to accept that sometimes whatever you do for your team isn't going to be enough. Though on the flip side, you'll also get games where YOU made that awful mistake, but still won because of a handful of strong team mates.

Edited by jss78, 21 July 2017 - 07:13 AM.


#5 GuardDogg

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Posted 21 July 2017 - 07:30 AM

I have noticed Tier 1 pilots are no different than Tier 5 pilots. They just happen to play their way up with luck (no skill), or none stop playing. I have watched them play. But the thought their name is up there (On top), being so called "Pros", when not. You can make a mistake, but when you correct them on another round, the correctness ends up being a failure. Their is no balance is trying to be the best, of the best. Mech 4 my name was ontop with other Pros, but MWO, you can not. The poorest, unskilled pilot can make it to the top.

#6 Z01

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Posted 21 July 2017 - 07:34 AM

Tier system needs revamp. Suggest a 10 Tier divide and heavy penalty for worthless matchplay to drop their tier for people like me. 07.

#7 Ssamout

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Posted 21 July 2017 - 07:44 AM

View PostGuardDogg, on 21 July 2017 - 07:30 AM, said:

I have noticed Tier 1 pilots are no different than Tier 5 pilots. They just happen to play their way up with luck (no skill), or none stop playing. I have watched them play. But the thought their name is up there (On top), being so called "Pros", when not. You can make a mistake, but when you correct them on another round, the correctness ends up being a failure. Their is no balance is trying to be the best, of the best. Mech 4 my name was ontop with other Pros, but MWO, you can not. The poorest, unskilled pilot can make it to the top.

I've never been anything else than a tier 1 player. I remember one match in the last year where my 'raiting' went down. It's like impossible to go down in the tier ratings, and thats what is broken in this game.

One day I tried how it feel like to play in tier 5 and made a smurf account, and it was horrible. No one seem have any idea what to do. Movement, positioning, aiming, weapon loadouts all sucked balls. That said, game play on tier 1 also has gone down faster than the devs can fix bugs. Some times especially if you solo pug, the matches are just horrible. But, playing solo in a team multiplayer game is like asking for a headache.

#8 Coolant

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Posted 21 July 2017 - 07:58 AM

if you personally do good on a win or loss you stay the same or increase. so, don't worry about what everyone else is doing, just do your best.

#9 Baba Yogi

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Posted 21 July 2017 - 08:29 AM

View PostGuardDogg, on 21 July 2017 - 06:47 AM, said:

Over the years, been playing Mechwarrior Online. And I have noticed changes. When they introduced the "Tier" rank thing. That is when it all changed. All of a sudden players were in Tier 1 in their first week (days), and I was still working up on Tier 5 to Tier 4. How the heck did these guys do it? I ended up on Tier 3, (half way). I was so fed up, I just played, and couldn't care about Rank anymore. Was getting Tier 5 players (new players) on Tier 3. I was like.... ?? What? So, not trying, or just playing will lower your rank, and I did go back down to Tier 5 for not worry about Rank "Just play". Past months, been stressing myself to get back up, and noticed that the battlefield is one messy place. No organization, formation. A friendly can have combat skills alone, but terrible piloting skills (banging into you, getting in front of your fire, on your back). Or yet bad combat skills, and great piloting, avoiding team mates, but end up losing at the beginning of round. Try put both together. Piloting and combat skills. Not easy with the team your in. Their is no formation. Everyone is scattered (but grouped together). The enemy can have bad tactics, and win over the best. So you lose rank, because of other players mistakes. You can be the best, helping the team, lose round and still lose rank. So when your trying, your screaming, upset, your heart rate is up, yelling, and then those who call out "Stupid team", even if your on a great team. You can lead command, and half your team does not follow instructions. Just not fair at all. Games, sims are suppose to be fun, enjoyable, but this one (like FPS), end up being unhealthy, stressful. Specially for a guy who enjoys the Battletech franchise and hopes to be in a Mech and in a battlefield. Some things need to change for the better, not to the hospital.


This game requires a tactical mind to play right unlike many shooters thus mistakes are hyphened. But i will guarantee this, if you are far better than everyone else in your drop, you will rise in rank regardless. When i was in T3, every third game i did 1k+ dmg with IS mechs, then i got in T2 which has far more players in it then all the other combined(considering how long it took to get to T1) slowly but surely i get to T1 despite not performing as well because i still have positive stats.

If you cannot rise in rank mate, im sorry to break it to you but you deserve your rank especially at T3. I miss that rank most of all, games were so carefree and fun but doesnt last long unfortunately, when you hit T2 then you see a big difference in mentality. T1 is essentially same as T2, its just you see a little less mistakes.

Edited by Lordhammer, 21 July 2017 - 09:28 AM.


#10 Methanoid

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Posted 21 July 2017 - 08:33 AM

I dont recall Tiers meaning a damned thing other than bragging rights? matchmaking doesnt use the tier system to balance stuff does it, pretty sure it did exactly nothing?

#11 Natred

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Posted 21 July 2017 - 08:39 AM

People bumpin and grinding is just part of the game. It used to bother me a lil but than i relaized you take .0002 damage from collisions. It took me 2 to 3 months just to get through tier 2. So just bear with it try to play smart, vocalize situations and call targets. Play smart while doing decent damage. Use uavs and air strikes. Find some pilots to group drop with.. the competetion will be higher yet you will get better. Stick with it. Once you start figuring out how to fight to the death reguardless offten times your tier ranking will go up even if you lose.

Edited by Natred, 21 July 2017 - 08:41 AM.


#12 Ssamout

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Posted 21 July 2017 - 08:45 AM

View PostMethanoid, on 21 July 2017 - 08:33 AM, said:

I dont recall Tiers meaning a damned thing other than bragging rights? matchmaking doesnt use the tier system to balance stuff does it, pretty sure it did exactly nothing?

In solo QP I guess MM tries to match tiers something like this:

tier 5 matches have tiers 5-3
tier 4 matches have tiers 5-2
tier 3 matches have them all
tier 2 matches have tiers 4-1
tier 1 matches have tiers 3-1

It doesnt always feel like that though.

#13 nehebkau

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Posted 21 July 2017 - 08:46 AM

@ OP

There are always going to be a bunch of people who game the system in order to have their 'e-peen' be bigger than other people... just look at the "I made it to rank 1 in 3 days (etc.)" posts. Really the ranking system is pretty easy to 'game' if you know how scoring is done and have the time to play tons of matches.

IMHO PGI purposely rewards people who are "Play-time Whales".

#14 Trev Firestorm

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Posted 21 July 2017 - 10:00 AM

View PostSsamout, on 21 July 2017 - 08:45 AM, said:

In solo QP I guess MM tries to match tiers something like this:

tier 5 matches have tiers 5-3
tier 4 matches have tiers 5-2
tier 3 matches have them all
tier 2 matches have tiers 4-1
tier 1 matches have tiers 3-1

It doesnt always feel like that though.


Thats how its supposed to work but with trash in the upper tiers and low population the MM often opens all tiers so tier rating just doesn't matter.

#15 Brain Cancer

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Posted 21 July 2017 - 10:02 AM

PSR system means that tiering actually has nothing to do with actual skill.

It takes no more match skill to advance in T1 than it does in T5, only more games played to shove that little exp bar forwards.

It can be done FASTER by good players, but only total tubers (ie, you fail at basic giant robot controls) will remain in the bottom of the tiering system.

That there is no hard prevention of a T4 ending up in a game with T1's seals the deal. Making seal clubbing incredibly easy and relentlessly dropping newbie chum in the shark tank is one of MWO's best tools for eliminating new players quickly and ruthlessly.

#16 Snazzy Dragon

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Posted 21 July 2017 - 10:07 AM

You see that big, gold 1 badge I have? Yeah, if PSR was an actual skill rating and each tier was weighted by a % of the player population, it'd probably be a grey 2 instead.

I just maxed out the experience bar by doing mostly decent.

#17 Christophe Ivanov

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Posted 21 July 2017 - 10:24 AM

Just get rid of Tiers, means nothing to me and makes no difference as suggested in previous postings. If it's meant to mean something real and worth it (other than bragging), I have not seen it. We all have killed fellow mech players on the opposing team anywhere from Tier 1 down to Tier 5.

#18 nehebkau

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Posted 21 July 2017 - 10:29 AM

View PostChristophe Ivanov, on 21 July 2017 - 10:24 AM, said:

Just get rid of Tiers, means nothing to me and makes no difference as suggested in previous postings. If it's meant to mean something real and worth it (other than bragging), I have not seen it. We all have killed fellow mech players on the opposing team anywhere from Tier 1 down to Tier 5.



PGI just needs to stop being lazy and actually use ALL the pilot stats that they have to create a true metric of pilots skill. Damage done, kdr, accuracy, wins, friendly fire etc. etc.-- there is so much data available that you could create a pretty accurate picture of a pilot's skill.

#19 Kaeb Odellas

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Posted 21 July 2017 - 10:31 AM

We used to have skill-free matchmaking in closed and open beta. It was pretty pretty much nonstop seal clubbing. My K:D got up to 8 or something absurd like that.

View Postnehebkau, on 21 July 2017 - 10:29 AM, said:

PGI just needs to stop being lazy and actually use ALL the pilot stats that they have to create a true metric of pilots skill. Damage done, kdr, accuracy, wins, friendly fire etc. etc.-- there is so much data available that you could create a pretty accurate picture of a pilot's skill.


It's not laziness. It's just not a priority right now.

And what you're asking for is not a simple task. They have access to that data, but what do you do with it? Which stats are important to consider and which are not? Are wins more important than kills? How much more important? How much should raw damage factor in? How much higher should a solo kill be rated than a regular kill?

What about damage taken? Surely a player who takes a lot of damage bedore dying is better than one who doesn't. Should that be considered?

What about efficiency? It's certainly more time-efficient to core out an enemy ASAP, but disarming him first lets you kill him while taking less damage. How should efficiency factor in?

Construcing a player rating system is not a simple task. Heck, they've gone through 2 iterations of it already, one of which already takes a lot of the above into account.


Edited by Kaeb Odellas, 21 July 2017 - 10:42 AM.


#20 Natred

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Posted 21 July 2017 - 10:33 AM

I like the idea of a tier system, I seen as an insentive to strive to get better. I took the time to research mechs, strategy and weapon types. Although I made it to the top sometimes, it would be nice if there was a little more distinction between the elite and tier one.

Edited by Natred, 21 July 2017 - 11:14 AM.






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